GeorgeZaharia's Recent Forum Activity

  • Hey , actually i don't really look for a job, but if anybody needs programming skills, and are up to pay for it then i may be available i want to actually announce, than i have a bundle of game sources, as 8 ball multiplayer clones, slot machines, and other small games. so if anybody interested in. just pm me here, or mail me at so....especting offers.**

    Cheers,

    George

  • Currently Contracted someone, I believe this person will be a good fit for this project. Should we decide to part ways before completion of the project, I will be re-posting here.

    Thank you for those who were interested.

    not sure what that means, but hope your ready for real life truth, if u dont do marketing on the game, at all, then its pointless having it created. you should start marketing before is finished, so people gets to know what your working on, what stage is it , alpha, beta etc, make a blog about it or even a website, youtube videos, social accounts, u have to take all in consideration, in order to create a small |FAN-BASE|. If ur not ready for it properly, this game dev thing will chew you up, and spit u back out into the streets, with nothing but a strange look into ur eyes. Anyway still need help?!

  • if u change ur email adress from this one to something different, and then go on canapin and change the email to the email of this coin-coin le canapin website will reconize u and logo

    Construct 3 will have a Construct 2 import as well. So I don't think you have much to lose to get it now.

    I'd say C3 is quite far off as well, again it's only basically the Editor and not the underlying HTML5 "Engine" that will change.

    It will stay 2D, Something I'm happy about, although if someone one day makes a Construct like 3D engine, i'll be over the moon. Unity and Playmaker is NOT it

    you already have the Q3D plugin that allows u to create 3d games

    .... actually you can build what ever game you like from MMoRPGS to flappy brids , but for now the developer is working on a 3d physics so we can move objects by clicking(for games as pool, pong beer, etc)

  • With all the talk about C3 coming some time in the future, I have been thinking about how this "visual" coding could be taken further. Here are some ideas (the visuals are just to illustrate the idea):

    We could have much the same properties as now, but change the way they can be set - not with behaviours, but with modular "controllers" - since most behaviours can be sorted by either what they effect or what values they produce. Click the little plug and a panel opens...

    You could pick a controller and link it to any property that accepts a value - perhaps even link several controllers to do what would take plenty of actions and variables in one click.

    Here's an example - if you want a sprite to rotate, for example, add a cycle controller to it with a range of 0-360 and time. Link the same to opacity and the sprite will fade out and then jump back to full opacity.

    Or you could use the usual control options and, for example, link it to size with a ratio - so the sprite kinda stretches a little while moving. Enable and disable them as usual behaviours.

    Well, just my 2 cents and 4 images - perhaps something Ashley could consider.

    the line system and behavior adding tells me you seen blender game engine in action

  • if u installed a add on or plugin that does not work with beta versions! got same problem just 5 minutes ago deleted the plugin i just added and then worked perfect( was photon cloud add on for me)

  • hmmm ... interesting stuff... gonna watch this post

  • you don't receive a alpha version, alpha version is the status of the files you uploaded, to googleplay while the testers(staff) from google test it, after they test it there will no more need of an alpha test, and the game will be published, on google play takes around 2-24 hrs. on phonegap maybe more.

  • pin position & angle will make them turn

  • im ok also, Beaverlicious

  • you need a internet connection only when you run on local port such as 192.168.1.1 : 50000 but even then it should not need internet but a firewall port opened for C2 to run, instead of localhost:50000 if u use the 192. port just change the settings for preview on localhost as it is default C2.

    another thing that can cause that, is having java script outdated or flash player plugin the bugged one in beta that is now latest(pepper flash) its kinda creating problems i had same issues a few times with my previews its possible also to be the browser not being updated . hope it helps. but as Ashley said it shouldn't need any internet connection since its running on local host, that is your default network connection.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • [attachment=0:23apynuj][/attachment:23apynuj]

    2D/3D pool balls set pack avaible soon in Store

    Contains :

      -PSD High Rez,
      • 31 frames each ball,
      -1 stripe sheet for each ball, all in png format. -Capx with objects loaded for you to only add your events and create a pool game. -Cinema4d project if you want to change the graphics and render new ones
GeorgeZaharia's avatar

GeorgeZaharia

Member since 30 Jun, 2014

Twitter
GeorgeZaharia has 35 followers

Trophy Case

  • 10-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x9
    Popular Game One of your games has over 1,000 players
  • x21
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • RTFM Read the fabulous manual
  • Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

21/44
How to earn trophies

Blogs

  • Construct For Dummies - Simple Tutorial Collection

    I scour the Construct forums for users tutorial requests, and create small quick and simple tutorials using Construct's defaults features so anyone can use and apply them.

  • My Dev Logs

    Thinking on games 24/7 is fun and waste of time and unproductive if we don't bring those game ideas to life. In this blog im bringing my game ideas to life and log their development process.