What is the best way to randomly create non-overlapping objects?
When I write a create object action:
Create object X on layer 0 at (int(random(100, 1720)), int(random(100, 880)))
This creates object randomly on the layout. Let's say I have to create 10 instances of the same object randomly, the above event creates multiple instances overlapping with each other. What is the best way to tackle this?
I tried to check with "is overlapping" condition after creating the instance, destroying if overlapping and then again randomly creating it. But this takes time to settle all 10 instances.