Egyptoon's Recent Forum Activity

  • ludei

    OK I'll do, but please notice that I'm a CocoonJS user, very familiar with the old Cocoon platform and have no problem with it (except the mopub network which i really don't like to use) , I'm NOT a new user of your service, The new Cocoon should be designed for those users who are familiar with Cocoon cloud.

    and please notice that there is no specific tutorials or guides for C2 users yet.

    someone should make a guide for C2 + new cocoon to follow.

    Thanks for your response.

  • Noga

    The hole concept is a big mess, html5 games on mobile phones is wasting of time.

    Cocoon is the best for performance and APK size, but the best of the best is the native exporter, just try Buildbox software and make a test game using a lot of animations and physics, AMAZING performance! unbelievable!, but the software itself is far below C2, very limited and VERY VERY VERY expensive!

    C2 + Native exporter for mobile will be the absolute perfect game maker ever.

    Hope "Ashy" listen for one time and change his mind about that.

  • i just found that the new cocoon is very complicated and there are no tutorials showing how to use it.

    no hope in C2.

  • ludei

    unfortunately I can't compile using the new cocoon (the old one works for me without any problems) , I got black screen (after Cocoon's splash) every time for 16 APKs!

    I can't figure out the cause of this error and it'll take forever to try every single possibility.

    I think someone has to make a detailed tutorial for that showing the (1) C2 settings (2) plugins used for ads and GooglePlay services (Leaderboard and achievements) inside C2 , (3) Export process, (4) projects settings on Cocoon cloud compiler and (5) installing needed plugins and finally (6) updating the config.xml file with icons and splash screens (i don't know where to add those files in my project directory and where to add code lines inside the config.xml file)

    And here is the big one:-

    I compiled a developer app (1) takes a very long time to complete (2) huge APK file size (3) There is a problem parsing the package !!!!!!

    I can't even install it !

  • ludei

    I can't install Game plugin for leaderboard and achievements

    Error installing plugin: com.cranberrygame.cordova.plugin.game@

    Error installing plugin: com.cranberrygame.phonegap.plugin.gamenmy@1.0.65

    Error installing plugin: com.cranberrygame.phonegap.plugin.game@

    can you help me please?

  • ludei

    Many thanks for your reply, I'll give it a try.

  • ludei

    I don't understand how to use the new cocoon, please give me a tutorial or something.

    at least answer these questions:-

    1- should i add the cocoon plugin in C2 project + ATP or just ATP?

    2- How to export from C2, as CocoonJS or html5 website?

    3- How can i add the app icon and splash screen?

    4- What plugins should i add in plugin section on cocoon.io website?!

    i tried compiling my game but it gave me a black screen

  • Iolva

    As I said before, it's very VERY expensive BUT I'm ready to pay if C2 can give me the same stability and performance.

    Why? because i can earn that money from my 1st game if it runs that smooth on almost every device.

    Search Google play for these games made with Buildbox: Bounce, The line ZEN

    the physics performance is unbelievable!

  • BasicTribe

    I'm still don't believe in HTML5 games on mobile phones, but I'll try the new Cocoon for sure.

    I just amazed the performance of games made with Buildbox using the same assets from my game, 100% native and gave me a huge performance boost and very smooth animations!

    The Huge problem about Buildbox is the lack of programming! no event sheet, no code, nothing! just drag and drop your assets and tweak some parameters! this software is not designed for real game makers, may be for kids i don't really know.

    There are many limitations, you can't design your own games, you can't imagine and create your imaginations as it is.

    I can make that using C2 where there is no limitations at all.

    The point is: Ashly will never listen, he will never make a native exporter and will depend forever on 3rd party plugins and other software programs to export for mobile phones.

    The performance of Buildbox games broke my heart, i really need this in C2.

  • szymek

    Direct AdMob ads or via MoPub network ?!

    Thanks for telling me about this, i added my email to the waiting list.

  • I'm posting this not to promote any other software programs but just to give a short review on the performance of games made using Biuldbox software on Android, compared to C2 + intel XDK

    please test this APK, it's just a fast test on performance using the same assets from my Game Propaganda.

    https://www.dropbox.com/s/fgc4yu6j5du70 ... a.apk?dl=0

    PROS:-

    * The APK size is just 5 mb instead of 23 mb using C2 + Crosswalk + intel xdk

    * The performance is just amazing! no glitches even with banner ads displayed!, no sound delay.

    * No need for any plugins, i just added the Leaderboard ID and ad units ids, and every thing is working just perfect.

    * No programming at all!

    * Physics engine is AMAZING and so powerful even on old devices.

    * Games run on almost every device supporting android 2.3 and up.

    * You can export to android, ios, windows, and Amazon

    CONS:-

    *VERY limited software, it's just a template! you just import your assets and adjust some parameters, you can't build anything not included within those templates, just Bouncing, Flappy thing, Runner, jumping games, you can't even make a health bar!!!

    * VERY VERY VERY expensive!

    BUT: you can make very powerful games that looks very professional faster than C2!

    Very limited ? YES, and useless if you're planning to make your very OWN game styles

    If just C2 can export games like Buildbox does, I'm ready to pay 3000 USD for it !

    and AGAIN: i'm posting this because i need C2 to export for mobile phones just like Buildbox and i gave you a downloadable example.

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  • imaffett

    Waiting for the integration of command line within intel XDK , can you please tell me when can i expect this update to ignore-gpu-blacklist and Crosswalk 14 ?

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Egyptoon

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