A new test of Flabby bird game style to test performance on mobile phone.
* Fullscreen scaling: low quality
* Clear background: no
* using "every 0.33 sec" instead of "every tick"
* forcing chrome browser to use "webgl" renderer
and the average fps is 22 on Samsung s3 mini, and about 50 on Samsung Galaxy note 3
How can i improve the performance ? after adding backgrounds and animated spirits i think the frame rate will drop significantly!