Thank's guy's.
I want it to follow the player while the rocket rotating and when the player stop will get hit.
Like super joy game.
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There a full platform tutorial on youtube with capx made by yann, you can check it on scirra channel.
I have the same problem.
You can add this event:
Every tic - set object gravity to x
But what behavior did you use?
You don't need to blur the layer.
Add a blur to the image in photoshop or gimp then upload it to C2.
Is it already on OUYA?
I will download the new release to open the examples.
Thanks alot.
nice style.
need a health bar and make the attack faster.
Super meat boy made by two guys and they sold more than 1 million copies, Braid made also by one guy and Fez by two.
I don't think you can make a full 3d game with a small team.
A health bar will be awesome, dying from the first hit is bad.
How to make a rocket the follow the target, but not in straight line.
I want it like the image :
Thank's for any help
check this:
https://www.scirra.com/tutorials/244/rp ... g-and-drop
https://www.scirra.com/tutorials/791/4- ... -animation
Member since 2 May, 2014