Just a quickie - why are you using multiple instances of the plt sprite as a platform when just one would suffice?
Also, did you intend each instance of plt to have an angle of 0.531?
Regarding event sheets - I'm a great advocate of using separate event sheets for individual mechanics (such as collision, movement etc) and 'including' them when/if needed. It makes amending or changing a particular mechanic much easier than having to trawl through lots of events on a single event sheet.
You mean instead of stretching one instance horizontally? Wouldn't that stretch and pixelate the image? Unless you can make it repeat like a tiled background.
No, I accidentally rotated one of them and copy pasted it to make other instances.
Seems logical, i'll do that.
As long as you keep your project adhering to , you should be fine
Anyway, while your project is still small, I would suggest to start using the Group and comments, before your game events sheet start to becoming an unforgiving spaghetti, trust me on this part, seriously. So far your events looks fine to me.
Alright thanks for the link, i'll read over it. And yeah for my actual project i'll use groups for events.