Nice game.
Awesome player animation, did you make it with spriter?
The debuger also take some fps to work.
You need to run a text object to see the fps without the debuger.
every tic - set text to : fps & " FPS (" & renderer & ") " & round(cpuutilisation * 100) & "% CPU "
I figured it out, when the cpu is high it's take some time to open C2, I have many unnecessary softwares in my pc.
Thank's guys for the tips.
I want to know what popular software users use with their animations.
I don't see Spriter as easy software.
Are you using Spriter for the animations?
fassFlash thank's for your interest
I've noticed it around 2 month's ago, and i always update with C2 new Releases.
It's takes 7 to 10 seconds to open C2, before it's open instantly.
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How many sounds did you use in this project?
The capx run smoothly with me.
Add text object and see the fps speed, maybe your pc is slow.
every tic ---- set text to : fps & " FPS (" & renderer & ") " & round(cpuutilisation * 100) & "% CPU "
Thank's guys for the help and the capx.
I don't want to use Var because i have already lot of it.
I hope some day the custom movement behavior will be improved so we can move sprites to target positions.
Hi all
Before i can open C2 instantly, But now it need few seconds to open even if it a new project.
Do you think it from my pc or it's from the C2 updates.
Any help will be great.
Thank's for the capx.
What i want is when i click a button the sprite go from Position X to Position X2, i think can be done without var.
Thank's for sharing the capx, you can put the logo and the menu in one layout and add Persist behavior to the logo so it will show only one time.
Member since 2 May, 2014