Ricardo Guedes's Recent Forum Activity

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  • I've been pondering an issue regarding rotating platforms.

    Now, we all know that Constuct 2 handles horizontal, vertical, and diagonal moving platforms beautifully. However, if you have a look at this capx you will see that Construct 2 can't handle rotating platforms at all. The player slides along the ground unnaturally, and it takes longer to circumnavigate the sphere in one direction than it does in the other.

    Now, I understand this lack of support as they have relatively little use in games that don't involve gravity shifting. But, I am curious to see how you guys would go about getting a good system up and running.

    It gets even worse when your rotating platform isn't a circle, as in this capx. It is using the gravity method I used in AirScape, and the whole terrain is rotating around 1 point. The character moves around terribly and it barely works.

    Anyone have any ideas?

    You can send link again?

  • You can send-me this link: dl.dropbox.com/u/41931267/Engli ... stice.capx

    Link is broken

  • My game link: mega.nz

  • Do you have another example of the positions table? Where mount a table with the positions on the screen? I do not want to show the cars on a number with his position.

  • I am still unable to do. I have this example but does not work on mine. So I posted again.

  • I have a problem in a racing game. I've done the run cars are on the track, marking lap and everything, I just can not make the table of positions in the race.

    Sorry my English is terrible!

  • I need help to continue my project because I do not have a license and I am unable to buy. Who help me button your perpetual advertising in the game.

  • I need this solution too!

  • Solutions????

  • But is a effect, how put car in race? And track?

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Ricardo Guedes

Member since 29 Apr, 2014

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