Hey, you should have PM'd me and I would have been happy to help you out!
Basically, everything is on one big layout. There is an object called 'camera' which is invisible and has the scroll-to behavior.
There are objects called camera-zones which are basically big rectangles (same size as window size) that frame every area I want the camera to go to. They can be at any position or angle.
Then when the appropriate button is pressed, I make the camera's x,y, and angle lerp to the x,y, and angle of the appropriate camera zone.
(If you don't know how to lerp, there's an explanation in the FAQ).
Hope I helped!