scaffa's Recent Forum Activity

  • Hey there!, this game looks really great, i'm digging the pixel-art style.

    Something i noticed though, you could change the collision for the ground so it has a more of a 2.5D kinda feel

    [attachment=0:3a89kwhb][/attachment:3a89kwhb]

    It's just a suggestion

    Keep it up!

    Thanks for the suggestion and I have to say you are absolutely right. The collision on that part has always bugged me a little bit since it doesnt really make sense the way it is now. Not sure if I will adjust it but wil certainly test it and see how it feels.

    Thanks for the comments!

  • Oh yeah, my bad. Didn't think of that. That would be a nice option to have.

  • I just uploaded a new video that showcases another stage, called Haven, in action. Hope it's alright to post it right here

    youtu.be/N2XzvV5Qfro

  • Isn't it easier to edit your audio (original source) in something like Audition or Audacity to have a fade out? That's the route I would take Audacity is free and very usefull for this sorta stuff.

  • Looking good

  • The first 5 minutes of CoinOp Story in its Alpha version!!!

    That looks very well done! Nice work. I like the color palette a lot and the music is great.

  • > You mean for playing online? I have not used that, it's sadly local only for now.

    >

    Ahh I thought you used it when multiplayer is mentioned... Btw, cool stuff you have there, this is easily looks like one of the top quality games produced from C2, good job!

    I see

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  • You mean for playing online? I have not used that, it's sadly local only for now.

  • Hello everyone!

    After using Construct2 for a bit longer then a year now I think it's time to post something I have been working on. My name is Stephan Caffa and i'm currently working on a game called Horizon Danger.

    Horizon Danger is a local multiplayer action game set in a cyberpunk dystopian future. The game has been in development for about a year now (part-time) and still going strong. The game is currently on Steam Greenlight and hoping to release the game before March 2015.

    I like to describe Horizon Danger as a more hectic/faster Bomberman game. Each player controls a mech outfitted for an all out war. You can destroy your opponent by dropping bombs or shoot them with your stun gun for a nicely timed stun or collect power ups.

    And here is some gameplay footage that I recorded last week. In the beginning of the vid I give a small description of how the game plays .

    youtube.com/watch?v=75rGpJ6whzA

    If you like my work and want to support me then please vote for Horizon Danger on steam greenlight

    steamcommunity.com/sharedfiles/filedetails/?id=254836617

    You can also find me on twitter with scaffa Thanks for reading and please if you have any feedback let me know Apolagies about the links, I can't post any URLs yet.

  • So far 0.8.6 also seems to be working here. Yesterday I tried 0.9.2 but that one did freeze for me. Am I reading it right on the node-webkit page that there are two different versions now that they maintain? 0.8.6 is 2 weeks ago so thats pretty recent.

    Is this related to this problem? https:// groups.google.com/forum/#!msg/node-webkit/2OJ1cEMPLlA/09BvpTagSA0J

    Yesterday I posted this link here to the node-webkit github, sadly the issue is closed, it also mentions a freezing problem.

    https:// github.com/rogerwang/node-webkit/issues/1363

  • Yeah so far this seems the solution to fix it. Still no freezes on both machines. Will keep on testing for awhile longer. Thanks everyone for the help and suggestions.

  • Ah yeah of course I can post a link like that, doh. Thanks Yeah the physics and thus the pattern change a bit when there is a slowdown, that is also what I notice a lot during testing.

    1 hour of testing and still no freeze. Also testing on my tablet (Surface) now. I hope this is a proper fix

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scaffa

Member since 26 Apr, 2014

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