https://www.scirra.com/tutorials/614/array-based-inventory/page-4
I was looking at this inventory tutorial and added drag and drop to item but the instance doesn't change until i click again on the corresponding box
AND
Just got your message about how the 2 arrays are comparing each other , is that right?
i noticed in my research that y is the array for stats, by the looks or Z i've seen arrays with X for item Y slot Z stats or something like that
also i see that 1 = it doesn't have stats
2= strength
why isn't 0 used on the Y?
and if i want more stats added like defense do i just raise the Y to however many stat variables i want
also i see your example holding 3 swords i dont want that in 1 slot. like each sword or gear to only take 1 slot and each sword to have unique amount of def or str so each sword you get may be stronger or weaker
according to when you pick it up it will roll round(random(1,60)
thank you so much for your help!!!! its definately a nudge in the right direction for me. FYI i just started learning C2 strings and whatnot , last year i really was just messing with platforms and doing simpler stuff.