igortyhon's Recent Forum Activity

  • In js, c3_runtimeBaseUrl returns the current url. You could extract the version from there :)

    Thanks.

    I used your tip and created a simple example of checking the C3 version.

    dropmefiles.com.ua/en/y9KCVL8As

  • I understand.

    Once I also upgraded the version of the game and third-party plugins were not ready for it.

    It took me a long time to change everything inside the archive. I kept thinking of Ashley!

    Maybe if you tag the creator of C3 they will show you how to use JS to output the engine version into a global variable. Or better yet, add it to system expressions!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You can't get C3 version from the game using standard means, maybe javascript means you can do it.

    But it will not guarantee against version upgrade. There will still come a day when before launching the project you will click save.

    The most reliable method is to run the editor by version link. This way it will never update itself.

  • editor.construct.net/r344-2

    Open the editor from the link.

    But I recommend that you periodically raise the stable version on which the project is being developed.

    I usually do this.

    I leave the save on the stable version of c3p and in the new version of the build project. If there are bugs, I always have an old save.

    For example like this

    GameName_00123_r3442.c3p

    GameName_00123_r350.c3p

  • This is an example of a simple leaderboard that allows you to add a new player if his name is not in the leaderboard.

    It displays the top 5 results.

    All data is stored in local storage.

    I hope you will understand the principle and do as you need.

    dropmefiles.net/en/KzvT85UaW

  • I don't have the expertise to explain how to do it.

    But I can do it with my own hands.

    Now I will make and post a simple leaderboard for 5 people.

  • Hi.

    It can be done.

    You can use touch expressions.

  • Yes, my games make money on this portal.

    I asked you for a screenshot of the event sheet to see the errors in the use of SDK.

    Instead you show me a video of the work!?((

  • You're right, putting invisible ceiling sprites everywhere is tedious!

    I did it easier, I put a small invisible sprite on my character's head, which was a trigger for hitting the ceiling.

  • You make games, forget about those horrible Microsoft fonts.

    There are a lot of beautiful open fonts on the internet. Choose a few for your game and import them into the font folder.

    And do everything in the game on them. Then everything will look the same on any device.

  • Show the entire piece of the event sheet where the ad is located.

    You cut out too little.

igortyhon's avatar

igortyhon

Member since 22 Jul, 2020

Twitter
igortyhon has 14 followers

Connect with igortyhon