Remus B's Recent Forum Activity

  • Hey! If there are other posts about this that I didn't find, please point me in the right direction because I have been searching and I can't find anything!

    Problem is the game doesn't load in Internet Explorer, it works fine in Google Chrome both in preview and after export. The game is uploaded on dropbox so you can easily debug Internet Explorer and see that it runs fine on Google Chrome : https://dl.dropboxusercontent.com/u/322 ... index.html

    I will be grateful and in your debt for any suggestions no matter if it works or not!

    Thank you!

  • I can help you this if you want, you have my skype already ("remus.brahasteanu"), don't hesitate to contact me, and of course it will be 100% free just like you helped me with heroku.

  • I know you said 'popular' and romanian is probably not, but if you are interested anyways, let me know!

  • Hi! If you can help me host my game on heroku, contact me on with the price and when you think it can be done! I made a heroku account, I installed Git Bash, I can log in to Git Bash and Heroku with my acc and I can give you access with teamviewer! As soon as it's done, the payment will be sent on PayPal!

  • Thx a lot for pointing me in the right direction , this means a lot, if you need anything at some point don't hesitate to contact me!

  • I have troubles hosting my game for Facebook so I can add Leaderboard and HighScore sharing, will it work if I pay for a dropbox acc so I can make a public folder and host it there? I tried hosting it for free on http://www.000webhost.com/ but I can't figure out how to make a canvas URL so that facebook accepts it. This is what the facebook console says when I try to enter "app domain": "This must be derived from Canvas URL, Secure Canvas URL, Unity Binary URL, Site URL, Mobile Site URL, Page Tab URL or Secure Page Tab URL. Check and correct the following domains: doringameshost.webuda.com". I also have a weebly website, but I have no idea how to host the game there.

    Thx in advance!

  • I understand, thanks for considering the offer!

  • We are thinking about ad's and also a gem shop, that are used to revive when hit. Of course any purchase of gems will remove the ad's. I'm not sure what to say about expectations, if it will run well on a majority of devices, I think it could make some nice revenue, but if performance is not optimized... probably not much. We also plan to release more modes after we launch, but we want to see this one run well first.

  • Hi! We are a team of 3 ppl and have developed a runner for mobile devices. The first version of the game is almost ready to be launched, but we need someone more experienced with C2 for performance optimisation. We want to launch the game on GooglePlay on the 29th this month if it's possible. As a member of the team you will get 25% of any revenue just like everyone else. If you are interested and think you can help pls let me know in this post, by PM or email me: remus.brahasteanu@gmail.com

    Here is a video of the game:

    It's a bit laggy cuz my laptop can't handle recording....

  • Can you give more details?

    What genre is the game?

    What exports do you need?

    Where will you publish it?

  • I have the same problem and I followed your instructions but it didn't work at all for me. It just fixed it a bit when previewing in node-webkit but when I export it's just as bad. It works fine when I preview in browser. Any ideas?

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Remus B

Member since 4 Apr, 2014

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