DAG's Recent Forum Activity

  • Problem Description

    Multiple Tilemaps cannot be switched /selected.

    Needed for multiple layers.

    Steps to Reproduce Bug

    • Step 1 Create a Tilemap.
    • Step 2 Place it to Layer 0.
    • Step 3 Clone the Tilemap.
    • Step 4 Add a Layer (Layer 1).
    • Step 5 Place the second Tilemap1 (cloned) to the added Layer 1.
    • Step 6 Try to switch your tilemaps.

    Observed Result

    You will see that you can only use the latest created tilemap. (Tilemap Bar).

    It is not possible to select and edit other tilemaps. The Tilemap Bar focused the latest created tilemap.

    Expected Result

    When I click on a tilemap I want to edit it. So the tilemap bar must update / focus the clicked tilemap.

    Operating System and Service Pack

    Windows 8

    Construct 2 Version ID

    r175 64bit

  • Thanks

  •   Little Big Piano

    I have made this App because I couldn't find any good piano App on the App Store.

      • Choose a song from a continuously growing library. • Just tap to play. Best way to play on a touch device. • Handle the timings. • Helpful colorsystem (According to the note length) • The piano can also play automatically (just listen). • Learn and Play your favorite songs. • Play your own tune. • Suggest Songs. • For iPad and iPhone. (Universal App)

    Just try it out and enjoy. It's for free! Have Fun!

    Read more ...

    Visit DAGapps.de

  • You no longer need to enable each app for iAd in the Manage Your Apps module in iTunes Connect.

    After you sign the iAd App Network Contract and integrate the iAd Framework into your app, you approved and "Ready for Sale" apps will all be eligible to receive iAd ads.

    At iTunes Connect you can see your reports at the iAd module.

    Its very easy now. Just show Ads via Ejecta for example. (Tip for Ejecta: You have to add some lines to display the advertisements banners correctly.)

    With iAp I have no experience yet.

  • Update:

    Ejecta (Support by posting)

    BLE Mini (Maybe a solution. Need self-built plugin)

  • SOLUTION:

    javascript:

    function MathSign(number)
    {
    	return number?number<0?-1:1:0;
    }
    [/code:2ydogslp]
  • This is not the intention of this thread.

    Btw. in your example you still check all instances. "Is not outside layout" return true or false from every instance. And it need more cpu as a simply for each loop.

    Whatever...

    Just a suggestion for de-/activating instances feature. Scirra must decide whether they implement it.

    To disable instances means efficient CPU usage. For example in a platform game. The instances (blocks, enemies, etc.) outside the screen eat cpu resources. An alternative: Create the level like a endless autoscroll runner. Buts its hard to handle for complex levels.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • automatically deactivate instance when they are not inside the layout.

    Disabled instances can not be chosen by infinite loop.

    This saves the cpu and ram.

  • Hi,

    I wonder if there is a way to connect devices with Bluetooth.

    Connect an iOS Device to another Bluetooth Device. Using Contruct 2 and Ejecta (etc).

    Does anyone have experience?

  • Thanks, but I have already solved like you.

    summary we can say: Contruct 2 don't work correctly with ejecta when WebGL is enabled. unfortunately.

    WebGL bringts awesome effects, but don't work on older devices like iPad 3.

  • sign(x)

    return -1 or 1

  • Hi,

    currently the facebook and twitter object using forms (dom/div/contols). Ejecta does not support this. (Also CocoonJS).

    Please change this. For example: Use convas, not form controls!

    Thanks!

DAG's avatar

DAG

Member since 22 Mar, 2014

None one is following DAG yet!

Connect with DAG

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies