jagoman's Recent Forum Activity

  • I'm struggling to get the Leaderboard using the standard "GooglePlay" plugin to work for a while now. (I had it working with the cranberry plugin in C2)

    The Google auto-sign-in popup doesn't show, and prompting via the "GooglePlay Sign In" action does nothing. I've followed the Construct Manual, but still nothing.

    Has anyone been able to implement it successfully? Or can the Scirra team confirm that this Plugin has a few issues.

  • Try the "Camera Input" example project from the Construct 3 Start Page tab (Intermediate Examples)

    It shows you how to switch between multiple cameras.

  • Ahh yeah I have this issue, and always assumed its simply due to it being in Chrome.

    Bit annoying, but maybe it doesn't happen in the desktop version of C3 ... if it's really driving you mad.

  • Run 'Clear Storage' action. Clears ALL values

    Also, post in C2 forum if C2 related.

  • If you put your name request pop up in the 'missing' block, then it will only ask if the name is not saved.

    If name is saved / exists, it won't run the 'missing' block, so you wont prompt them for their name

  • Hi, you're missing the GET function. You need to put the 'Set Coins' action within it.

    This is how I'm doing it. I've called it from a function, but 'on start of layout' is fine.

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  • Do this....

    Instead of the text for the "on item missing" block, just put your prompt for entering their name.

    Save the name after they input it.

  • My app connects with the device camera and displays it on screen. Everything works in the browser, and even on my mobile via remote preview.

    But, as soon as it is an APK (or debug APK), the camera request is not complete. I check the app permission requests, and there's no request for the camera to be used.

    Note: I have checked the box to "require camera permission" on APK export.

    Anyone know a solution?

  • I think this is only needed if you chose to not show the banner when you first loaded it, or if you've hidden it after, and want to show it again without loading again:

    "System > On start of layout > MobileAdvert > Show the current banner advert"

    I don't deal with PhoneGap. I just use the inbuilt Cordova export to an Unsigned APK. No need to touch config.xml or index.html.

    As for the Black screen issue. I can't see why it won't work on the latest Chrome with r71. Either just be sure you are definitely using r71, or try in Firefox ... otherwise I'm not sure.

  • Yup, all the colours of the rainbow!

  • You're in luck, I made something similar a while back:

  • 1. [Avoid the Black Screen Issue] Make sure you are using the latest version of C3 OR use the latest Stable version https://www.construct.net/gb/make-games/releases

    AND

    If it's still not working, then when exporting DONT 'minify script'.

    2. Put in your App ID:

    3.

    Load or Load and display your advert:

    • I've added a 1 second delay as 'On Configuration Complete' action wasn't working for me.
    • The first ad is an Interstitial Advert (Fullscreen). Only loaded, not shown. I show it later when I want to. This way there is no loading lag in displaying it
    • The second is a reward video. For some reasons it looks just like the Interstitial Advert line. Same, load only, and show when I need to.
    • The third is the bottom banner. Loads it and displays it.
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jagoman

Member since 19 Mar, 2014

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