Odin's Recent Forum Activity

  • I think we have another new problem, in the line 17 on Event Sheet "eventos-ingame" we have an unwanted bucle inflicted by actions "Wait". That you can see here:

    http://www.therealgeekgirl.com/memorizem/

    And the code here:

    The sound go along with animations "¿preparados" and "memorizem" is playing on bucle until de last wait is ended.

    Any suggestion?

  • i was looking for the best way to do an 8 directions animations shooter, I found several tutorials on the scirra web, but I want you to tell me what's thebest for me,since I want to do something similar to Nuclear Throne, and 'm not sure what tutorial to choose....

    https://www.scirra.com/tutorials/1117/animation-management-in-8-direction-games

    https://www.scirra.com/tutorials/413/direction-based-sprite-animation

  • SOLVED!!

    Whid this code:

    h t t p Thanks for the support!

  • I feel like an idiot but after all night and morning i can't do it work:

    h t t p ://ursulalopez.com/musicrunners/ (LAST VERSION)

    h t t p s ://mega.co.nz/#!FxZQSJSK!eskb1inZQ3pWsP0pKCRNJWBLpbBGlc7hnUo6rcMIMrs (NEW CODE)

    h t t p (SPRITE)

    Now don't work in Google Chrome and don't show the "animation" min.

  • ok, give me a moment to try this.

  • One capture from the code:

    h t t p s ://mega.co.nz/#!R4w1zKoD!c4G07OHpgxRESK7ow477_sWfUygSQKv0f1Y5TxRZu0E

    MMMMM I think that now I know the problem

  • Hello all.

    As some of you know my girlfriend and I are making a video game for learning to use this framework, actually we are close to release the beta version but before it we need to solved some problems. One of this problems is the fullscreen mode, seem work in firefox and opera but don't works in Google Chrome.

    Any ideas?

  • Thanks for your answer, finish I can do this.

  • Hello

    I want to add 1 on a value on my webstorage everytime the player enters on the game. My first thought was "on start of layout" but it doesn't work properly, because it will add 1 when you change layout and come back to the first layout (the menu layout). And I want just add 1 when you open the game, not in layout changing

    Any ideas?

    Thanks and regards.

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  • Hello everybody, I come back with more questions!

    Thanks to your help I could do something similar to a Flashlight view, but between some bugs that need to be fixed I have one for what I need your help.

    Do you see the superior wall call "muro_exterior"? the function "fisica linterna" can't calculate the distance between the flashlight and it.

    I think that it is because this sprite is an instace with modificated proportions of the original object, but I'm not sure of that.

    Any idea?

    Thanks!

    src: h t t p s ://mega.co.nz/#!JtQH1IZI!MOSpHb6kCThOf4k4JzArUXIg2MbA9-XxSefZam67Pek

  • Thanks, i'm going to response in this thread the results of my work

  • Hi everyone!

    I wanna create a flashlight view similar to "fog war", something like:

    • an object "shadows" in the layer's top whitch is black with 60% opacity (aprox)
    • enemies out the flashlight view are hiden
    • scenary is allways visible but when the flashlight is off is all in shadows, (because the top object "shadows"), but when you focus your flashlight the shadows disappears in the cone of view and you can see the true colors of the objects and background and the enemies become visible.

    I can't find any tutorial about this lighting effect, so please if you know about one, link it to me, or if you did something similar please advice me about how to do it.

    thanks for your time

    regards!!

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Odin

Member since 16 Mar, 2014

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