oOScuByOo's Recent Forum Activity

  • Yep,

    and got InkScape too.

    I try.

  • Np send up and i reupload

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  • Hello Sikro if you have some money there is a good program http://vectormagic.com/home

  • Hello C2's

    I come here cause i need a little help ^^,

    The level of my player was stocked on an Array Experience ( at Level ),

    I wish to display him on my HUD in Real time,

    for doing that i've created a text object called level and get him with the event Evry Tick -- > level Set text to Experience.level.

    That's working but only for the first level i always see 1 the level don't update when i UP.

    ( For be sure the player level up i have add a visual effect on the screen when you up and that's work, i'm sure the problem come from the calling method for the level array. )

    If someone can help me thank you =D

  • Ok let's go :

    First Time : The Layout

    • As you say i create a New Layout ho start the first, called Char_Gen
    • In this layout i add 2 sprites, First : My Character Base, Second : The Hair
    • In Selection Screen of the Sprite, i import 3 Frame ( Here i can add as many as i need ) First : Haire Style 1, Second : Hair Style 2, etc...

    ( For this part i need to modify the picture in an other program, for have the right place to him before import him )

    • I add 4 button on the same layout, First : Hair Style 1, etc ..., Fourth : Start Game.

    Second Time : The Event Sheet

    • System --> On start layout = Set animation speed to 0 ( I have done with The Hair Sprite )
    • Button 1 --> On Cliked = Set Animation Frame to 0 ( Selection The Hair Sprite )
    • Button 2 --> On Cliked = Set Animation Frame to 1 ( Selection The Hair Sprite )
    • Button 3 --> On Cliked = Set Animation Frame to 2 ( Selection The Hair Sprite )

    I need help for this one

    • Button 4 --> On Clicked = Go Layout 1 ( The name of the scene )

    That's my way with your help Raster =D,

    Now only need to know how to save the selection and keep it all the time we play, or change when we equip an other items =)

    Thank you =)

    ( PS : How to add Reputation for an user please the post of Raster help me and i want to give him reputation thank you =) )

  • Thanks raster i've find a way by using your method a little modified with button ^^ i will post after diner hehe,

    And which way for save the selection and start game ^^' ?

  • I don't find the method for check if the boolean variable was true or false =s ...

  • Try this work very good =D, just one thing for exit the vehicle i have add a new Event, when PlayerCar isDriven and on down key ... Then action as you say,

    Only one problem i can't use the same key with this method someone have an idea for use the same key ?

    If not thanks PhoenixNightly

  • This is what i think too ^^, for exemple i have design 6 hair style for men and 6 for women, with this 12 styles you can up more than hundred possibility if you add color, like black, blue, red, green, yellow, etc ... and the same thing for clothes, for the design i have use the base where i add some layers with the see or no option, for apply the different skin to my base.

  • Hello Thank you for the answer,

    As Bugasebi say : " I'm sure he want's character customisation as soon the game starts. ", this is what i would like to have, this is an example :

    I take the game Ghost shooter for the example,

    Before the game start and you can kill the monsters, i wish the player access a screen where he can create his character, something like the actual RPG or MMORPG, you have the base corpse, Man or Women, you can choose the Hair Style and the color, at the begin you have only one dress and after some kills you can drop new one then when you equip this one the dress skin change with the new one equipped.

    I hope you understand, i know how to create the inventory, the random loot and the equipment system, my problem was for the Paperdoll System and the Character Creation screen.

    Thank you =)

  • Hello C2,

    I would like to add on my game a feature like this one :

    The first time the player connect to the gme he need to create his/her character, choose the gender, the hair and the clothes

    And after in game when you equip object with ID 1 your character get the paperdoll with ID 1 etc for ID2 ...

    Thank you =D

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oOScuByOo

Member since 11 Mar, 2014

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