I read this topic for a long time and I can't understand FOR THIS MOMENT can I create a mobile game with a Spriter plugin or not? After the first implementation I saw a critical lag which made me frustrated and all about this implementation is unpredictable and uncertain. For example I implemented the Spriter object on new layout and after I open this layout c2 is going to hung.
I'm not a programmer and a little bit embarassed with a question but what the situation with every tick depends on? The capx which was provided didn't solve the problem, so in my game when my hero is running there are glitches which make process uncomfortable.
Spriter plugin + Construct is it now still working or traditional animation is a better way to design an animation system? I am very interested in situation with plugin because there are games where smooth fighting animation is a very sufficient part of gameplay and export to png works very bad