Bug report (i'm using C2 stable r163, Spriter B7, latest plugin 14-04-2014, Win 7 64 bits)
Not sure if this problem was addressed yet or not: there's still the delay in scml object position when it's set to a C2 box sprite every tick (platformer, when the player jumps: if you keep the player box visible then you'll see what I mean, also pinning does the same delay)
Hope it can be fixed, thanks in advance! : )
lucid I have the same problem
On PC looks good (is not noticed due to high frame rate), but on my Android tablet the stutter/delay can be seen clearly.
Box sprite (with Platform and ScrollTo behaviors) with Spriter animation attached every frame -> Spriter animation stutters when the player is moving
Spriter Test 1
Spriter animation (with Platform and ScrollTo behaviors) -> The Level/Layout stutters when the player is moving
Spriter Test 2
The same issue appears in real-time demo ...
Also I noticed that the main Spriter object works like a normal object/sprite (with behaviors and stuff). Can you add some features like changeable origin image point (to be at base, not only at center how is now) and the possibility to change its size ? That would help to get rid of the "green box sprite"