tunepunk's Recent Forum Activity

  • I was just curious if there's anything any future plans to support plugins that could interact with the editor itself, that could add new features to the editor?

    It would be nice if we could add plugins for ease of life improvements to the editor if there was any ability to do so. Some things I had in mind that would be quite neat:

    * Animation timeline (Similar to Flash/AfterEffects) Good for making cutscenes etc, animating UI elements and other things.

    * Drawing curves/paths/shapes in the layout for objects to follow, or to use as collision boxes/boundaries and or other stuff.

    * More advanced transforms to sprite objects. Bend, skew, taper, tilt etc etc.

    * Null objects/pivots, and object child/parent structure.

    * Simple 3D transforms, similar to CSS transforms.

    * Layered sprites. Instead of using two separate sprites on top of each other, adding layers within the sprite object would be nice and handy.

    The list goes on, and I have a lot of ideas, that would make C3 even more awesome if the editor itself could be extended as well. So is there any plans for these kind of editor plugins?

  • Cool. Are you working on a plugin or are you doing this with events only?

  • I mentioned C3 because you posted in the C3 section of the forum, but yes it is possible in C2 as well.

  • You could use the different blend modes.

    Check the C3 beginner examples > Blend modes.

    You can then have another image with alpha to mask out the round shape.

    I think destination out or destination in should work well in your case.

  • Probably a bit tricky if you want to use some way to make a circle since we can't really do much with the shape of objects. If you had a cake slize sprite of a few degrees you could probably use that one several times over and over to create a circle Maybe not the best option though, but probably doable. And not sure if it would look good also.

    I would probably go with a sprite animation.

  • When you press the button to change the direction. Start the turning animtion.

    When the turning animation finishes you can set the regular animation, and flipped.

    You can use the "On finished" condition to check when the turning animation has finished.

    Hope that helps.

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  • Couldn't you just reset the size of the array when you save or load? Seems like a pretty easy fix.

    Doesn't it work to use the set size action and just set it back to. 1, 1, 1 when you load or save?

  • Tom

    Any plans to hire a dedicated plugin developer? It's good that you can find a lot of plugins and behaviours here on the forums, but wished there were more official versions. I don't always feel safe to rely on 3rd party plugins that sometimes lose support and interest from the developer, and even broken download links if you ever need to get hold of them again.

    There's a lot of things that i wish had official versions.

    Official Raycaster, Tween, more advanced particle plugins etc etc, are just some of the things on my wishlist.

    Apart from the regular maintenance, bug fixing, and future new runtime. I think it's really important to extend the arsenal of tools available, and keep em coming, and updated. I think many people here would prefer using plugins and behaviours officially supported by scirra.

  • kingpirux

    Nice. Checked out your project. Pretty cool stuff. I'm gonna check it out a bit more closer at some point. Nice 2.5d world generation! keep it up.

  • That's pretty cool.

    You should check out what we theorized in this thread.

    3d-graphics-using-arrays_t181496

    Here's a capx with a 3D software renderer of sorts without any plugins.

    It's pretty cool, maybe can come in handy.

    https://www.dropbox.com/s/ppiqk1z964y56 ... .capx?dl=1

    Cheers!

  • I think you're trying to do a quote generator like this.

    So I updated the file a little bit.

    https://www.dropbox.com/s/fy75e5vrxst7t ... y.c3p?dl=1

    Click the button to get a random quote.

  • I think you're not really doing it right.

    I created a simple example for you how to load the json to an array and how to display it as a text.

    Hope this helps.

    https://www.dropbox.com/s/fy75e5vrxst7t ... y.c3p?dl=0

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tunepunk

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