matrixreal's Recent Forum Activity

  • hi thanks a lot

    how can i deguise every tick condition ? you can give an example ?

    i also optimise collisions polygones and dont have a lot of animations per frame....

    and final queston what is exactly high dpi sprites mean ?

  • yes but

    i just give you an example

    i use 3 layout

    on first layout game run fast and normal

    but on the second layout it begin to be slow on iphone 4

    but in iphone 4s , all seem to be good

    its true that the second is more complicated and there are a lot a object ...

    i do pixel rounding to on , sampling to point , webgl off

    i try to minise collision (by set collisions enabled when ennemy x is + player x +5 for example)

    i use also your management ejecta ... (it help me a lot)

    set animation from begining its for example ennemy is on screen

    avoir maximum of transparent of object

    but still have .... same problem

  • hi,

    after publish my game on appstore

    i see that i have poor performance on iphone 4

    i try some optimisation tips posted here on forum but still same

    on iphone 4 it run at fps 51/55 fps and goes slow

    can i send you the project and you try to take look there ?

    thanks in advance

    i spent this week all time at home try optimizing algorithme but still same

  • hi,

    now on twitter work fine ...

    but with facebook

    i just copy and past your posted url and change app id , link "with decoded and encoded" but still same on ios

    if i check it on construct (preview) it work ... but not in simulation on xcode and device (iphone4s"

    it give me "error try later"

    and what about this "Browser : go to FB_URL in a new window ("New Window")"

    where you change it ?

  • ok

    about creating facebook id (game developper)

    i need just to create one to get an ID or i have to send it to be approved in facebook ?

    really it confuse m

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  • mmm ok i understand you

    but ... are you sure that this work with ejecta ?

    and you use browser plugin ? (because i just try it with browser plugin simple go to "http://facebook.com" for exemple and nothing happen , it not open facebook page)

  • what is the difference between is on layout and is on screen ?

  • hi,

    thanks for quick reply

    i want that player share his score on his own facebook account and not to specific facebook page ? you understand me

    sorry for my bad english

  • Hi,

    i would like to announce that my first iOs game is published on appstore

    iam very happy because construct 2 (and ejecta) help me a lot ...

    thanks to all members in this forum to help me SPECIALLY ASHLEY (for his ejecta memory management and others gold tips) and APHRODITE (for her every tick -5*60*dt) lol

    i think that my game is playable but i still need some fix about :

    -bad performance in iphone 4 (some attention to modify -5*60*dt on every tick set x to)

    -add facebook and twitter share score

    -add rate button

    -other minor fix on code script may optimise performance

    any suggest from you about these point / Or suggestion about game (add/modify graphic, sound, gameplay) are welcome

    here it is itunes.apple.com/us/app/flappy-doodle-bird/id876215590

  • hi

    can you just tell me if its encoded properly :

    "https%3A%2F%2Fwww.facebook.com%2Fdialog%2Ffeed%3Fapp_id%3DMYID&display=popup&caption=%20Check%20out%20my%20MyGame%20score%20of%20%24%22%26%20HighScore%20&

    &link=http%3A%2F%2Fflappy2bird.blogspot.fr%2F&redirect_uri=http%3A%2F%2Fwww.facebook.com%2F&name=MyGame&description=Can%20you%20beat%20my%20score%3F"

    and i dont think that work with ejecta

  • iam using ejecta ... maybe its different with cocconjs and ejecta ? no ?

  • what you encode exactly ? only linkswith http or all

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matrixreal

Member since 2 Mar, 2014

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