Its sad how bad the iPhone 4 is, particles destroy its performance when on an Android phone released at similar times runs fine.
Might have to draw the line and just aim for iPhone 5 for my future games.
yes iphone 4 is really poor ... and if we make application or game we have to improve performance for all device ... specially iphone 4 ... because owner of iphone 4 is bigger than 4s or 5 (low cost its normal)
but tell me have you tryed with ejecta 1.5 ? maybe it will be better ?
because it say on ejecta forum that performance are good with canvas 2D and webgl too
the problem that for example my game is simple
but i use a lot of (set x , move to top , move to bottom , create object every 0.01 seconds )... thats the problem