StrangeyD's Recent Forum Activity

  • Ah yes I see, what your mean with the tutorials, but it doesn't seem to cover an app like snapchat or something like that which is what I had in mind but only using that sort of protocol to create a game.

  • no ideas?

  • i had this idea for an app that you can send messages to friends in the form of a game but not quite sure how you would do that with construct?

    Any suggestions much appreciated!

  • I have made the level select screen using individual sprites rather than an array, but was wondering using the above advice how I can save the progress of the gamer i.e- Level unlocks using webstorage.

    At the moment I have it set so once the player completes a level a global variable called win1 is set to 1 and it makes the second level icon unlocked, but when I restart the game it all resets back to default.

  • Thanks for the reply ill check out the links now, much appreciated!

  • Im thinking along the lines of coral reefs or ship wrecks, I have looked on sites like opengameart.org and openclipart but there aren't many to choose from.

    Any suggestions would be appreciated.

  • oh my, now I see what you mean I don't know what I was thinking... I think I was looking at it wrong.

    thanks for your help, very much appreciated.

  • Ah ok that is how I would of done it but didn't think using an action in one layout would effect another layout.

  • Once the player completes the level I want the next level access button to show on the level select screen, but the level select screen is on another layout.

    How would I go about doing this?

    thanks for your help

  • ah ok ill try that now thanks for the reply.

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  • I have been messing around with cannons and I have managed to get the cannon set to when the player touches the screen and a button to fire it, but when I click the fire button the cannon resets its angle to the direction of the button.

    At the moment it looks something like this:

    • Touch - is touching Background : cannon arm - set angle towards- touch.x touch.y
    • button - on click : ball - set angle - Cannon arm.angle degrees

    Anyone know why the angle resets to its starting position when I press the button?

    Any help appreciated

  • I have seen various other posts about knockback but all of them near enough was about the enemy being knocked back but I want the player to be knocked back depending on which side of the obstacle he is hitting it from.

    like as if the player is hitting a bomb if he is on the left to get knocked back to the left and same for the right, top and bottom.

    Any ideas?

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StrangeyD

Member since 21 Feb, 2014

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