StrangeyD's Recent Forum Activity

  • Thanks for the quick replys! ye I think both answers will work thanks a lot!

  • I need to keep count of how many enemy's spawned on the layout and once it meets the limit it will stop spawning them in order for the level to be complete.

    Example: once an enemy is killed I am creating a new enemy at a random spot, but I want the spawning to stop once it reaches 25 enemy's.

    Any idea how I can make this happen, I already have the condition that once 25 enemys are killed it ends the level but I want there to be no enemy's on screen when the end of the level is reached.

    Any help would be appreciated!

  • ah both great suggestions, never thought about combining two sprites or the invisible object.

    Will implement now thanks for the reply's!

  • Any ideas?

    I have taken a look at the other tutorials but none of them cover the object moving when the path is first created.

  • I need to create a laser type line object which will only bounce off of 1 side of a sprite..

    Think of a mirror which if the laser hits the 3 sides which aren't reflective it wont reflect but if it hits the reflective side it will proceed to the next object.

    I think I know how to make the laser but not too sure about making the object it reflects off.

    Any help would be appreciated!

  • "Following the path immediately will be a problem because the bullet will have flown past the path start the next tick.."

    Yes I think this is the problem, this is a kind of example to which I can explain what I am looking for:

    Imagine a track with a car driving down the main straight then the car comes into view from the left side of layout with the bullet speed set to 35, the player then places their finger on the car to initiate the path drawing function and proceeds to draw a path for it to follow anywhere on the layout for it to follow.

    I hope that gives you a kind of better picture of what im trying to achieve.

    Again thank you for your patience and help with this, much appreciated.

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  • Thanks for the reply, I want an object to be created at the start of the layout and once its created I used bullet movement to set it off at an angle, then the player can put his finger over the object and draw a new path for it to follow, then once the player releases object it will start to follow the path.

    The problem I have is I created the above and it all works fine until you go to touch the object while it is moving and the object acts in a weird manner because of the bullet movement, weird as in it makes the object travel backwards.

    The object would follow the path or angle is was originally spawned at until the player interacts with the object to change its path, if the player doesn't interact with the object it will just continue on its original angle of motion.

    it will be possible to change the objects path after it has been changed by the player.

    Hope that helps answer the question.

  • I had another thread created for a similar problem but still didn't get resolved, I can create the object and the path that disappears after the finger is taken off but when the object is created and is using bullet speed the object reacts weird and not as it should with thanks in the last thread I received help off of: TheDom & LittleStain and they gave me these capx which helped: dl.dropboxusercontent.com/u/421 ... 0trace.zip.

    But I still cant get the path behavior to work once the object is moving using bullet speed.

    I have used a lot of the same code in the above capx but changed it so that upon click the object is not created and the object is created upon layout start.

    Any help would be appreciated!

  • The links helped a lot!

    The problem I have is the link how to control an object which is created when the mouse is click and then controlled using the path, the game I have in mind objects appear and you have to then click them and then add a path which I cant seem to figure out

  • thank you for the replys much appreciated!

    Will check the links now

  • not sure how to use that, im sorry im still new to this

  • Im interested in making a game which you set the path using your finger to designate a path, but im not sure how I go about doing that and I also want the path shown after the path is set.

    Any ideas?

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StrangeyD

Member since 21 Feb, 2014

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