Thanks for the reply, I want an object to be created at the start of the layout and once its created I used bullet movement to set it off at an angle, then the player can put his finger over the object and draw a new path for it to follow, then once the player releases object it will start to follow the path.
The problem I have is I created the above and it all works fine until you go to touch the object while it is moving and the object acts in a weird manner because of the bullet movement, weird as in it makes the object travel backwards.
The object would follow the path or angle is was originally spawned at until the player interacts with the object to change its path, if the player doesn't interact with the object it will just continue on its original angle of motion.
it will be possible to change the objects path after it has been changed by the player.
Hope that helps answer the question.