The reason I'm using families is because the control of the position, z-depth and animation in the code later on, I must have all of the animation sprites with same names / speed to work together.
I tried to use Containers but, I don't know how to work with it... maybe I should give it a try but from my last experience I gave up on it because I couldn't understand how to control it.
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UPDATE:
I made it work, but is it efficient enough?
I don't want to have sync / lagging / delay later on that's why I wonder:
UPDATE #2
I just tried to use Container as you suggested — :)
So, I still have the Family for the reason I explained above, but not even sure if I need it ??
Also, is it going to sync better even when I'll add few more sprites (more equipment, each animated, same idea as I explained above)
Thanks ahead!