I have "Player_1" = invisible Sprite that holds the controls and collision.
I've created 2 different sprites inside a Family: "Player_1_Animations" (will add more to it later)
"Character" - include the base character animations (Idle, Walk, Jump, Fall, Hurt, etc..)
"Character_Weapon" - include ALL the different weapons (same animations as above)
Each of the sprites in "Player_1_Animations" family have ALL the exact same animation names, same speed, and they fit PERFECT if they are above each other (play as one)
So far so good...
The problem is that when I first Create "Player_1" to the scene, it will only show ONE of the Family sprites, either the Weapon or the Character but not both.
How do I make ALL family members appears as soon as the Family created?
I'm planning to add more sprites to this family but I want to make sure it works first.
Thanks ahead for any help!