WackyToaster's Recent Forum Activity

  • I am not aware that it would fail, I use a bunch of loop functions and haven´t seen any issues. Also I think you misunderstood what dop said in that post.

    If your loop fails, maybe there is something wrong in your events?

  • Ok so I did several more tests with the window in focus and it seems that they semi-consistently fail after 5 minutes. Specifically they failed after 295, 299, 299, 314, 299, 318 and again 299 seconds.

    So maybe that helps?

  • It still isn´t reliable with suspending. If it fails after unsuspending it does so immediately, but often times it just doesn´t fail. I´ll try having the window in focus and see if it also fails without suspending.

    Here´s the file I´m testing with, it basically just sends an AJAX request every second until it fails.

    wackytoaster.at/parachute/ajaxtimer.c3p

    EDIT: First test it failed after only 136 seconds even with the window permanently in focus.

    EDIT2: The second test is now at 29 minutes and still going... :V

    I decided to end the test after almost 40 minutes and suspended the window for 5 minutes. Guess what, it STILL didn´t fail? What the hell? I´ve now suspended and unsuspended several times and it´s still going. I think it´s safe to say this one just won´t fail no matter what.

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  • I´m working on it, but it fails extremely sporadically. After several tests it failed shortest after 51 seconds and longest only after almost 15 minutes. I´d guess it´s related to this github.com/Scirra/Construct-bugs/issues/4422

    I think the issue may be related to suspending the window (which also suspends the engine) and maybe also suspends that part that is supposed to refresh the service worker.

  • Yeah, the issue absolutely still exists as of the latest beta, it happens with and without worker mode (which was the proposed cause of the issue). I´ll try to get a repro ready and post it in the issue tracker.

  • Cool! I´ve added a comment.

  • I did give it a try and I got something that works pretty well. It can even go up slopes, pretty fun actually to "teach" it to walk. It´s not perfect, if something topples it over hard enough it will end up just sort of wiggling around on the floor.

    wackytoaster.at/parachute/ragdollWalker.c3p

  • I don´t think there is a straight-forward answer for that. I guess you set up the ragdoll itself using (limited) revolute joints and then... tinker around with it?

    You´ll have to apply forces to the limbs then in a specific way as to create anything that resembles a walk. You probably also can apply an upwards force to the head to counteract gravity so the creature doesn´t constantly topple over. Other than that... I might give it a try, it sounds kinda fun to figure out.

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  • Lucky you, there is a replace expression :)

    construct.net/en/make-games/manuals/construct-3/system-reference/system-expressions

    set text to > replace("hello <username>", "<username>", "flippy")

  • What events specifically? This isn´t really helpful if you don´t say what events specifically are broken with advanced encryption. You should probably make a new project showcasing the issue and post it in the issue tracker

    github.com/Scirra/Construct-bugs/issues

  • Yeah, you push the number of the frame into the array for every unlocked character (like I do on start of layout for demonstration)

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WackyToaster

Member since 18 Feb, 2014

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