hopr37's Recent Forum Activity

  • emoaeden: yes. That's what I'm looking for. Thank you

    and thanks for the other replies

    However, what is determining why the sprite goes in front of only that particular tile?

    I see you have blend mode on the sprite but how does it determine when to go in fron tof and in back of the tiles?

    Edit: Never mind. I see you changed the xorder of the tiles..

    Nice..thanks you

  • project includes windows and doors.

    Is it possible to have a sprite half-way inside the window and halfway outside of it?

    I can only get either my sprites to be behind the background or in front of it.

    The effect I'm looking for is to have a sprite (person) sticking their head out a window.

  • if I try to duplicate what you have, I'm getting syntax errors.

    Disregard. I got it..thanks for the help

  • I have no idea what you mean. Typing that makes no difference. and what do you mean change the image points? I'm pretty new

  • bumpity bump?

  • duh

    dl.dropboxusercontent.com/u/273071520/help.capx

    I'm thinking it has something to do with the BBox sections...

  • Here's my capx

    Can anyone tell me why the "goody" and the "baddy" won't align correctly ontop of the areas I have in my layout?

    I'm not explaining it very well but if you look at it you'll know what I mean.

    They keep spawning just offset of where they are suppose to.

    '

    'thanks

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  • Joskin: I don't understand what you mean. "No action putting it in top of the layer"

    if you mean is it on the top of the layer then yes, I have tried that.

    I've tried putting the background on the top layer and moving all sprites to bottom layer.

    sprites still stay on top of background.

    The only solution I've had is to put the background on a separate layer

  • yes

    but that does solve my problem.

    Putting the background on a different layer

  • I thought about platform behavior. Thanks for the input. I guess I am sort of understanding how all this works.

  • Thanks for the reply. I'll have to try that and see how it works out.

    I did come up with a different solution tho I'm not too crazy about it.

    after the sine movement in the front, I set a time to turn on opacity.

    It seems to be enough time to peek the sprite in the front and then right before coming out the back, it disappears.

  • After laying down my background, I can't seem to get it to stay in the front of all other sprites.

    I've tried zorder but no go...any suggestions?

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hopr37

Member since 14 Feb, 2014

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