So I finally have my player scrolling just the way I want to, but now I have a problem with collisions.
As you can see in the short vid I uploaded for you guys below, when the player hits something the camera jumps back to the begining of the level. What I want it to do is freeze right there so I can destroy the player sprite(maybe later on add a dead animation), display a "Game Over" text, maybe score etc.
I've tried various ways, like having another invisible object that follows the player and switching the scroll to that one when the player is destroyed, tried using instance variables, nothing worked...
Any ideas on how I could achieve this guys? Thank you.
http://www.filedropper.com/bandicam2014 ... -30-47-260