Wooow... Well then I'll optimize my game for newer versions and just put a disclaimer in the menu saying something like "Sorry mate, old iOS limitations, you'll only get music, tough luck."(I'll proly phrase it in a bit more sensible way, I'm just kinda pissed at the moment after finding out about all this...)
Olso, the way you replied brings me back to another question I have, which I asked in another post, but I'll paste? it here too, get a quicker answer and will olso help future people asking themselves the same thing in case they won't stumble onto the other post.
I see you guys use the word browser a lot, saying stuff like "a Construct 2 game is not an application - it's a browser-based type of thing" and "Use the Browser's plugin "Close" action."
But I plan to use CocoonJS to make an iOS game with it, that people can download of the appstore... woudln't that be a standalone app, they would still play it in a browser?