lamar's Recent Forum Activity

  • What exactly is a charge jump?

    Never mind now that I read Chris post below I know what a charge jump is referring to and looks like he covered it.

  • Do you have your sprite set to loop?

    Open the sprite in the editor and click on properties.

    Yes you can set most joysticks to work the same as pressing a key on the keyboard but codes for each joystick are different so if you design for a certain joystick and your users are not using that joystick you may have problems.

  • Yes- the hard way is not so hard. You can use a variable or create door/switch for each path linked to the path they will go to next.

    I prefer collision switches for games with moving characters.

  • Pretty sure physics would be a bit overwhelmed at that scale, but bullets might work.

    Well I wasn't thinking of anything that complicated so I think physics would work. Just components that move the ball in different ways like I use in my pinball games. The user would have to set the components so the ball goes through a continuous cycle.

    I think it can be done but it would be some work. I may give it a try if no one else does.

  • google.com/webhp

    Yup I figured that is where it came from. Lots of creativity in that design.

    Thanks.

  • Thanks LaMar, that's much better!

    You are very welcome!

  • I don't know who created that but it is genius and took a lot of work and gave me an idea for a sandbox game where the player must design a perpetual motion machine using various parts provided to get a ball with physics and gravity to complete a circuit ending back where it started in a continual loop.

    It would be a neat game and good way to introduce kids and adults to physics.

    I have too many projects in the works now so I thought I would throw this up there to inspire some other creative people.

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  • Not sure about the tycoon games idea. I have never been interested in setting up that sort of game because I have run real businesses my entire life though I do know some people like those games.

    I do like Burvey's idea for a roller coaster and theme park design game using ready made components.

  • I would love to see a game where you can build your own coasters, or even a game where you can "ride" pre-made coasters. I don't know what roller coaster tycoon is though (I've heard of it but never played it). Is that more like a simulated theme park where you make decisions to make money etc?

    Interesting idea building roller coasters!

    I have done train sandbox games but a roller coaster would be cool and more interesting for younger players that probably have never seen a train or played with train sets.

    I may have to try something like that.

  • Your link does not work.

  • lamar

    can you include a 'full-screen' button in the game?

    i tried using the full screen button on the arcade but it does not seem to work with my iphone. at least not the way i expected it to.

    I am not sure how to do that bit I will look in to it Harrio. I have it set for laptop and I will have a button to scale outer or inner so it will work on any system in an update.

  • There are so many devices if you scale for one it will look weird in another.

    Yura is right and I just use scale inner or scale outer for the window setting and let the device select the scale unless I am designing for a specific device or have pixelated graphics I want to maintain scale for.

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lamar

Member since 11 Feb, 2014

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