Hey there! ^_^
Basically i am currently designing an inventory system and i would like to ask - what is the best way to do it without causing lags? Ie not hiding it on an invisible layer or something, since having 100 items+, always invis on a laywer may cause delay.
So what is the best way if not using a new layout for it?
Any1 knows or got any examples?
Using the invisible layer would only cause a short lag when the game loads and should not lag after running.
For that many items an array system would be a massive headache and those are the only two ways I know to do it. I use a hidden layer for an inventory of about 250 items and it causes a short lag when loading but I just use a message telling the user to wait while I am creating monsters and objects lol!