Hi, i do vidéo games for living about 20 years now.
Sorry for my engligh in advance.
After only 10 days on C2 we see the limits.
A *REAL GAME NEED :
A) Direct X export (engine)
B) Repertory in layer tab (i have at this moment 205 layers its ridiculous !)
C) Choose or NOT CHOOSE if you want JS as main engine (small game) OR D.X. (Big game)
D) TAG in dev (i mean, when you have a screen of 500000 long you need TAG for jump at the keypoint of your gameplay)
E) Stability when you press EXECUTE, at this moment JS is simply not stable and HTML5 is the most horrible engine for stability !
Direct X = Doing a game with high compatibility in PC / MAC / LINUX / XBOX LIVE / PS LIVE
WITHOUT = Apple store, web store at best !
AND THATS ALL !
For the moment we do a Preview Game in Construct CLASSIC because we can see a DX export without MANY BUGS and have REAL exemple
of what we can have, at end. But when we reach 40% of the game design/dev, we stop, and we do a deal with edition company
to RE BUILD our game in a real multisuport platfrom engine using C++/DX . . .
And simply destroy our CC files, beacause it is no use anymore !
THIS IS STUPID AND NOT GOOD FOR SCIRRA, AT END, REAL COMPANY KNOW: SCIRRA WAS NOT PROFESSIONAL EDITOR AND DO TOY !
THIS IS "AT BEST" WHAT CONSTRUCT AT THIS DAY CAN DO FOR YOU IF YOU WANT DO VIDEO GAME !
*Real Game : not a 1985 game, a copy of a mastersytem game, or dodle jump, an aéra game with small limits.
TO BE CLEAR :
ADD DIRECT X IN CONSTRUC2 AND WE CAN MADE BIG VIDEO GAMES
or BE HONEST AND SAY : it is only for html 5 and android platform !
WE (ALL) don't have time to waste with weak software engine.