SquishyMiku's Recent Forum Activity

  • just found a solution :)

    i removed "on start of layout > destroy window object"

    I moved the window outside of the layout.

    When click icon, that icon spawns another object which is the window object. Then i just set the window object to the position i want xD

    and under click icon i put "Trigger once while true"

    so it is now working perfectly, cant believe i haven't thought of this lol

    But Thanks a lot for your help :)

  • Yeah I set the open to false after the left button is clicked.

    but it still opens more than one window

  • uh idk if i did it right lol

  • if i put the window object invisible

    and if click on icon

    under it Trigger once while true > set window object visible

    That works perfect, but if window object is invisible and when i start layout and click every where on screen it opens the window. So object is there.

    so this is why i set it to create object

    but now the trigger once isn't working.

  • some object in construct that is acting as a window.

  • I put

    on left click icon

    under it is Trigger once while true > set object visible

    that works perfect, it opens it once.

    But for some reason when its

    on left click icon

    under it is trigger once while true > System - create object on layer 0

    that doesn't work, it keeps opening more and more windows.

  • Lol i see my problem now, i put the Trigger once while true at wrong place.

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  • Hi,

    if i click on icon, it opens window. Window is now visible and showing but if i click the icon again it opens same window again, now there is two windows.. I want to know how can I make it only show one?

    Like, if u click icon it opens window, if click icon again it wont open window because it is already opened. I tried the "Trigger Once" but that ain't helping.

  • xD i managed to get it to work, frame 27 and 35 is now pinned to background,

    seems like the problem was that second pick all sprite971 and third one wasn't subevents to the first one

  • my sprite972 (which is the background) has slots on it, (the spr_invSlot, which has multiple frames)

    if i click on sprite971, which is the character icon, it opens the background and creates sprite spr_invSlot.

    im trying to pin spr_InvSlot (frame 27 and 35) to my background (sprite972)

    it only pins the frame 0 to the background and not the other two.

  • hi,

    i trying to pin my object to another object,

    the first pick all sprite971, i set sprite inv_slot to pin to sprite971.

    It works on first one.

    but second pick all sprite971, it doesn't work and same for the third one.

    am i doing something wrong ??

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SquishyMiku

Member since 8 Dec, 2019

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