SquishyMiku's Recent Forum Activity

  • here is the other part of it

  • if press first plus icon, it should make text Lv.1

    and if press the plus underneath it, it makes the second text Lv.1

    The text is same text, i made the first one variable v1 and second one v2.

    and the button is only one button, the button has 2 variables, button = 1 and button2 = 2

    the problem im having now is that when i click first plus it makes text lv.1

    but when i click the second plus, nothing happens.

  • the first one works perfectly, second one struggle

    first one it adds the item to the inventory, and when its in inventory and i click on it, it doesn't equip it.

    SlotID = 57 is one of my slots on character window, im trying to equip this item but it ain't working.

    did i do something wrong ?

  • ah then it must be my inventory that is the problem

  • how to get my inventory array to work for all layouts ??

  • if i put anchor and drag-n-drop behavior on my object, my object cant drag anymore..

    what i want to do is, if i click my button it should open the object in the window sized, in the middle.

    and if i move my char, it should move along my window screen.

    how do i get the window object to move along the window screen? and if click icon it should open window object in the middle.

  • ugh...another damn problem.

    spr_invSlot is now showing, visible at right position.

    But now my window object ain't showing at all, i set it visible and set it at right position, nothing works.

  • *hits myself*

    just found my problem @

    its working now

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  • hi,

    i created an spr_invSlot which as frames and an instance variable called "SlotID"

    i made an object which is my character window, and on this window has 10 gear icons pinned to it which is the spr_invSlot

    and when i start layout, it shows it perfectly and the objects are pinned to it.

    Now my problem is that, I made another object if i click this button it opens the object, well it does show the object so that works perfectly.

    But on this object it should have one object pinned to it, which is the spr_invSlot frame 19, if click button it opens window and has this object pinned to it. it doesn't show the object at all,

    idk what is wrong, i did exactly what i did to my other object but it doesn't work with this one.

    Is it because the spr_invSlot can only be pin to one object ???

  • spr_invSlot frame 0 and 27 is now showing.

    but they are not pin to my window object sigh..

    i tested this on construct 3 and it works...idk what is wrong

  • and now another problem happened.

    spr_invSlot frame 0 and 27 doesn't pin to my window object.

    they don't show when i click the icon.

  • lol ok, the spawn object did not work, still kept opening more windows.

    so I removed that, put my object on layer 0, moved it out of the layout.

    when click icon, it opens window, i set it at the right position XD it working now.

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SquishyMiku

Member since 8 Dec, 2019

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