SquishyMiku's Recent Forum Activity

  • when player has enough experience and when you click the Button it should make it level 1, and when you have enough experience you click button again it should make it level 2.

    Level 1 requires 180 experience, and level 2 requires 216 experience.

    when the player has 1600 experience, and then click on button it triggers both events and makes it level 2.

    I want it to upgrade one by one.

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  • Hello, I have a sprite that works like a button,

    what im trying to do is, a player needs 180 experience to upgrade an equipment something like that, then it should it make it level 1, and subtract your experience, when your equipment is level 1 it requires 216 experience to upgrade to level 2, right. So, when i click on my sprite button, it makes it level 2 already.

    I want it to upgrade one by one.

    so i just copied my sprite button and paste another one next right to the original sprite button, and on original button i put instance variable value to 1, and my copied paste sprite i put instance variable value to 2, okay. when I run the game, it works perfect when the buttons are next to each other, but when i overlap them, then it doesn't work. T.T

    one of my upgrade system, I had to make over 500 different buttons just to get the upgrade one by one to work and i dont want that many buttons, i just want one button.

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SquishyMiku

Member since 8 Dec, 2019

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