gamecorptm's Recent Forum Activity

  • Stencyl is not flash anymore but hex. So native export capabilities on multiplatform.

    It has a decent fps and decent performance. And imo better design.

    The con is the price and less community.

    The pro is that you can actually build ios game without third party wrappers. I think it's the downside of scirra.

    If you add multiplatform support (mac), real multiplatform export ( i know js is very bad to translate in native code).

    C2 can even actually call itself C3 and will be the best engine ever.

    well yea its hex, but still a flash exporting only, doesnt have a html 5 exporting, not sure if they updated , i quited using it after i start using C2 , so yea has a more simple way to export games, i did a few small games with it, but they eat alot of resources even with hex, its laggy u cant place more then 500 actors on screen, and a good games has more then that, outside that most audio is buggy u must have the right amount of audio in the game other way its not gonna work, they are alot of bugs and flaws in stencyl engine, believe me , its a pretty good platform to use but gets annoyng after a while, il just stick with scirra.

    P.S Congrats for C3 announce, hopefully C2 keeps updating , one question are the licensed guys from C2 gonna get a free version of C3? like any other update of C2? or is gonna be sold separate as a new engine?

  • im confused, not sure what ur post is about? u offer free graphics ? or u wanna partnership with programmers? if so .... tell me 1 thing, are you willing to teamup for a set of mobile games for googleplay? iphone etc? maybe web also, will be better to have it adapted to all those paltforms, just ... what il need, is a completley new set of charachters in a sprite sheet, so i can adapt them for 2d platforms etc if interested this is my skype gamecorp.tm

  • apply physics effects on all ur balls, then bound them not to exit screen and they should just fall on bottom of screen cause default gravity for that issue go on events sheet and create >onstartLayout:yourfamily - physics-setworldgravity=0

    and you should have a pretty decent pool, now if u want to move the cue ball you just need to add impuls when mouse/click release, and for Cue stick to follow mouse/touch when pressed at position mouse.x mouse.y or cueball.x cueball.y if you want the cue stick not to move when u click the mouse and stick to the target other parts u can figure it out, also you can find a Pool2d.capx from biped or bipad on scirra forums for sure, sorry for opening the topic again i know is old,

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  • How can I contact with you? I need online slots machines like at playslotscasinos (.) com. Maybe you can create something for me.

    sorry at a moment cant develop games, sincerly don't have time, but you can reach me at skype id gamecorp.tm

  • gamecorptm

    Any particular reason for bringing up a topic from more than 1,5 years ago?

    somebody mentioned my name here! or smth got an alert on my inbox from this post sorry my bad dident read the time !

  • Thanks for your answer.

    Do you know if there's some kind of tutorial to do it?

    I have a little idea but may be it's better if I ask experienced people.

    the game itself is verry easy to do! the problem is for more layouts or screen you wanna do! the more placement and positions you need to corectly spawn since you scrool to right side the screen or move the background to left1 depends on many aspects of how you wanna do the engine either is a programmed scrooling background! that make you feel your mooving , or you actually move and scrool screen to actor! but that will require you a huge amount of actors and a big layout placement tile! unless you calculate for each tile upfront where to be and when to spawn but i woldnt recomend the last one cause if your already in game and you start creating massive long maps! on mobile games will make your game crash! or freez till crasshes! so its possible but to take out the other problems that are involved in the programming itself! will be needing you to know alot more about programming! and c2! ( hope i dident been so harsh) the game itself should be simple to be done! but the optimization will be a pain in ass!

  • I have the same questions. The only C2/Ejecta game I found with IAP is here: viewtopic.php?f=148&t=108333

    The game is 'Avoid the Block' on App store here: https://itunes.apple.com/us/app/doodle- ... d882729324 (looks like it was called Doodle and Dodge to start with)

    Looks like the dev gamecorptm got IAPs working with Ejecta.

    If anyone have any tips on getting IAPs working on specifically on IOS I would love to know. I've just about to get my head into exactly that...!

    the game is not using c2 iap is a external coding part that i had to hire some other proffesional guys to make it for me! cause the one in c2 wasnt working well!:) to many headakes! forgot to mention that! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> the only thing i used is ejecta on that! the shoping part is not c2built in!

  • use the new version of r174 c2 or logout from you account! delete cookies! restart browser and go back and login again try uploading if that is fixing your probblem then cudos ! if not dont have a clue!

  • Did you use the latest beta r174?

    If yes, and you're still having issues, then maybe try a silly default template extract, just to see if it works.

    After that, maybe give Tom a shout, see what he says.

    read carefully the problem i have! the problem is not from construct 2 release version and yes i use the latest r174 or whatever is it! the problem is when it tryes to connect to this here scirra.com/arcade/upload when i try by forum or construct 2 to get to that page i get the error above! but this happens only on this account! gamecorptm! i have another account called gamecorpstudio its fresh new! on that one everything works perfect!

    edited 9:52 pm

    the problem is i want this account to work! cause of my high reps! and my friend list!

    also if you want to see my problem in real time i can sharescreen with you on skype! and youl understand better what im talking about!

    gamecorp.tm id skype!

    btw i also tryed with mozila , chrome, IE, flock, and many other browsers! the problem is same! on this account i get that error! on other account not!

    also when i first got the error i reformated my pc! reinstalled all clean no hosts blocking or other programs in +! now im clean! reinitialized my system! only necesary programs for development i need i use ! no antivirus no custom firewall nothing! its default!

  • nice game! but because of the frame thing! and the asteroids moving as same as snake! gives me the impression game is lagging even if its not! try making asteroids moving smoothly then every 1 sec! and if you change instead of any click try left mouse going moving left and right mouse down moving right! so youl have left and right movement! not only left! but this thing wont work on android unless you do a swipe detection! i already had a snake with swipe for mobile platforms! the bad part is i cannot upload to scirra arcade the capx with this account! keep it up! looks great!

  • When was the last time you tried to upload?

    Tom has already posted that there was an issue with lack of disk space that has now been remedied.

    well that issue was for like 1 month ago till last week! never tryed again since then let me try and il tell you!

    Edited 9:37 PM

    same problem! as above!

    from error is telling me that is not a space hdd problem but my account is missing somefiles from the scirra servers! so il try read Tom`s post and see if will fix it! i can use it if i use another account! but on this one not!

  • the original pou is made in Stencyl engine , the pow in construct 2 arcade is a clone!

    i know that because i was testing stencyl 1-2 years ago and pou was just a sketch wanna be game in those forums! and after a few months later! it got big! but im not recomending you stencyl ! one because does not have full freedom of engine as you want! your bound to some built in codes unless you know serious programming! not so many custom plugins addons , verry verry poor fps with a 300 actors on screen! verry poor engine ! but still is flash is good enough for apps and old mario games! but not good enough for more advanced stuff as construct 2 does:X! so stick to c2 if you want a good easy to learn engine!

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gamecorptm

Member since 27 Jan, 2014

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