caiorosisca's Recent Forum Activity

  • "Server Error in '/' Application.

    The resource cannot be found."

    The link isn't working otherwise I could translate it for you.

  • You can create a sprite with multiple frames and just change the frame

  • Check this tutorial, it will lead you in the right direction

    https://www.scirra.com/tutorials/413/di ... -animation

  • oh I see what you mean, I don't have git in the computer I'm on right now. I really see no reason for it not to work though. As all the files are just xml files, what is actually happening right now? doesn't it merge the caproj file correctly?

  • You should post the capx blackhornet said, I can't see anyhting wrong from what you posted

  • Have 2 separate objects, when you need to change it delete the stable one and create the unstable one at the same position, with same size

  • Hey, I looked at the capx. Apparently what's happening is, when you shoot to the left as soon as the spr_iceSpeel leaves the layout is gets destroy due to the behaviour you added, at that exact moment the iceSpell(particle) haven't left the layout yet, so it doens't gets destroyed and tries to set it's position to spr_iceSpell's position, as it has been destroyed the system can't find it's position and returns 0,0. That's the reason your particle emitter is at 0,0.

    It's not been spawned there, but moved there when it loses track of it's spr_iceSpell, I don't have time to fix it now, I would still need to try different ways to see what works. What you need is a link the spr_iceSpell and the particle emitter(maybe a container?) so when the first gets out of the layout you destroy both of them (remove the behaviour and create an is outside of layout event for it).

    Or you can make a dirty fix and check if particle.position equals 0,0 > destroy.

    Hope that helps

  • Not sure what you want to show in the Highscore layout, check if that capx helps you.

  • Nitestalker Break up the url with a space, I can have a look at the capx for you

  • Not sure if you can setup git to work with it, have you tried hosting the project on dropbox and opening the project from there?

  • You could pin/unpin objects as necessary like this. There is also a container object in Construct, I'm not sure how it works, but try searching for it, it may be helpfull.

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  • brunopalermo You are right, not sure what I was thinking when I wrote that out. What you need to do is to sum the bottomObject velocity to the topObject velocity and not set it's position. Thanks for pointing that ou

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caiorosisca

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