K969's Recent Forum Activity

  • Wow, 90 views and not even 1 comment. maybe my first endevour should of been called Tumbleweed instead lmao.

  • Hi Folks,

    Been learning Construct 2 for a month now, (free edition).

    Here's a look at what I've come up with.

    Player follows mouse on X axis, continually shooting up at the Gloop.

    For MOUSE control:

    pause menu is 'p'.

    Normal rockets that can slow Gloop decent rate is 'LMB'.

    Super Rockets that can be destructive to Gloop Pipes is 'RMB'

    For TOUCH control:

    pause menu is accessed onscreen, just to right of the SCORE.

    Normal rockets that can slow Gloop decent rate is accessed by touching 'Rocket:Count'(to the Right of Blaster Force).

    Super Rockets that can be destructive to Gloop Pipes is accessed by touching 'Super:Count'(to the Left of Blaster Force)

    Hope I've shared this correctly and please, any feedback would be most welcomed.

    Enjoy. ;o)

    Current Up to date Link:

    dl.dropboxusercontent.com/u/32755330/Splodged%20v3.01%20Test%20for%20Scirra/index.html

  • Hi Folks,

    Been learning Construct 2 for a month now, (free edition).

    Here's a look at what I've come up with.

    Player follows mouse on X axis, continually shooting up at the Gloop.

    LMB = fires normal rocket that when exploding, causes gloop rate of decent to slow.

    RMB = fires Super Rocket that slows the decent of Gloops caught in it's wake, then explodes with large damge.

    R = Reset.

    P = Pause/Unpause.

    PowerUps drop for Blaster upgrade and both rockets.

    When blaster is at max(30), each blaster drop gathered, increases your rockets damage output by 1. From 20(starting value) to 50(max value).

    Whilst your rocket count is at 20, for each 10 rocket drops gathered, a Super Rocket drop appears.

    Once all Gloops are cleared, a new wave commences, resetting your blaster to the wave level.

    Hope I've shared this correctly and please, any feedback would be most welcomed.

    Enjoy. ;o)

    I can't post URL links yet so use ya brain a bit to follow this one ;o)

    dl.dropboxusercontent.com/u/32755330/Splodge%20test%20for%20Scirra%20forum/index.html

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  • Hi all,

    I've been looking for new inspiration and learning after coming to an end of creating for NeverWinterNights servers. I've had experience with many game editors, through the history of PC Gaming, (First ever being Doom).

    I'm not trying to make it big, but to merely enjoy my new learning curves, and after a few days of playing with CS2, I feel the medium has been chosen. Lovely bit of kit ;o)

K969's avatar

K969

Member since 6 Jan, 2014

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