How do I make a ingame Clock with Weekdays? I want to make a Game which need a ingame Clock (but no System Clock)
Example:
Monday - 22:30 >> When 23:59 is reached, the Clock should get back to 00:00 and the day have to change to Tuesday. The Player should can speed up the gametime per trigger.
I need the InGame Clock for a builing game like SimCity or Rollercoaster Tycoon. I only know that i need some variables and Text-Objects - here i make one Text-Object for the Days -
Every tick set Daytext to Day - Then i need Subevents for each Day (if it is Mon -> Set Day to Tuesday.. and so on for each day), but now i need another condition with the Daytime (if it is 00:00 set next day to) and for this i need the Clock.