Just wondering how Scirra will be porting Construct over to other platforms.
I suppose the question is aimed at Ashley
Construct2 is using .net and directx and that has been the reason it is only on windows. Correct?
.Net is now open source and has been ported over to mac and linux:
https://github.com/dotnet
Are you going to use it in Construct3, along with some of what you already have in terms of editor code? Or are you completely rewriting the editor from scratch - possibly using other libraries (like QT toolkit maybe?)
I am just curious <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">