Hi oosyrag,
Many thanks for the link, it's been a big help.
I've run into a problem with a variation of this setup where I collect items on another layout before combining them. I'm trying to store individual items' ID instance variables and current animations in an "inventory" array,
but on moving to the combining layout, it either displays the correct animations or IDs, but not both. I expect I'm not using the right "push back" actions on the item collect layout (see below):
I might not be using the correct "set to" actions on the combining layout either:
I've tried "push back Item.AnimationName&Item.ID" but this sets all the items' IDs to "NaN".