miek's Recent Forum Activity

  • I've had the same issue, when I import a PNG with transparency into C2, the transparent pixels show up as white. I solve this by opening my sprite in C2's image editor, use the fill tool and set your color's alpha to 0. Use the fill tool on all your bits that are supposed to be transparent. It's a bit time-consuming and a pain in the butt if you have lots of sprites to fix, but it works.

  • Give your object the platformer behaviour, set default controls to no. Use "set vector X(or Y)" to have the object move around smoothly, and tinker with its speed and all that.

  • It might be the collision poly of either the laser or the enemies. Are you using square boxes with the animations stuck to your objects or are you using the animations directly for collisions?

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  • When you jump on top of an enemy your player is falling onto the enemy.

    Either remove the <platform is (not) falling> condition or copy/paste that block and invert the <platform is (not) falling> condition on one.

  • The physics behavior doesn't collide with objects with the solid behavior.

    I believe you have to make solid blocks with physics behavior by setting "immovable" to yes.

  • Create a family and toss every object you want to collide with in there, and use "player collide with x family so and so".

    It's explained in the manual here.

    Cool demo so far, it's pretty fun =)

  • This is achieved easily by doing [on button released]/[player is jumping]>[player set vector Y to 0]

    While you hold your jump button you go up, and letting go of the key stops you dead in your vertical tracks and gravity takes over.

  • Hi everyone! Bonjour!

    I bought Construct 2 some several months ago and I've been lurking the forums, manual and tutorials ever since. I'm relatively adept with the program so far, I've built a few simple platformer engines to get used to it, but no finished projects yet. I'm mostly interested in creating 2D platform, action/adventure, and rpg prototypes and demos with C2.

    I also speak English and French natively!

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miek

Member since 9 Nov, 2013

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