rekjl's Recent Forum Activity

  • Really enjoyable game! Haha now I got that tune stuck in my head. I agree that it would be easier if it was click once for aim than another for power. Really fun game!

  • I'd love to be a part of this. I can contribute mainly graphics, and would love to be part of the idea brainstorming.

    I am more verse with 3D graphics, but should be able to handle 2D designs that are not too complicated.

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  • Spam Wars: Return of the bots II. Haha but it is weird that all of them show up at the same time, even if they are regarding totally different topics. I guess the people hired to spread those links must have a schedule where their bots attack, and our C2 forums is in their list.

  • Looks really comprehensive! Perhaps you can add a tower based game module since C2 has its turret system. Haha only problem is tower games are a sort of hit or miss with players. But it would add to your great list already.

  • Actually it is connected. To export C2 games that can be played on mobile, we use a wrapper to export it. Without the wrapper, C2 games won't play on mobile. So you have to add the total size of your game along with the size of the wrapper.

    I agree with volkiller730, you might want to ask the maker of the game how he was able to create a mobile game that is only 3mb in size. I think many would be curious as well.

  • Actually Real Racing is huge in size. The difference is that when you download and run it, it will ask you to download the remaining files. And I believe that all the wrappers used for exporting to mobile games are by itself 10MB or more in size. So you need to add it to your game's own size as well.

  • We all have different preferences, but after a lot of looking around, I decided to buy C2 at Scirra.

    Here's a post discussing it a bit. You should be able to find others similar to this if you search.

  • StarCraft II Legacy of the Void........I've been waiting for it for over 10+ years

  • I have yet to work with turrets so maybe someone more knowledgeable will be able to help you out, but I could think of a way to help you out a bit.

    I would recommend using a variable when the player selects a tower, so that the player can only select one tower at a time.

    On Touched Gunner1

    VarGunner = 0

    {VarGunner set to 1

    Create (your sprites for the upgrades) at Gunner1.x, Gunner1.y} (Any location you want)

    On Touched UpgradeButton

    VarGunner = 1

    Subconditions:

    Money > YourTowerUpgradeCost

    {Create (upgraded tower) at Gunner1.x, Gunner1.y

    Destroy Gunner1

    Money variable - YourTowerUpgradeCost}

    Money < YourTowerUpgradeCost

    MoneySprite flash for 1 second (Just an indication to let the player know that they don't have enough money to upgrade)

  • That would be more work for us than than cleaning up the spam.

    Ouch, that would definitely not be effective than.

  • Authentifications can be countered by human means, and will be even more annoying (there are already people complaining about the current system)

    Yes, that's true. Haha I really do hate the authentication process that requires you to enter a set of letters and numbers that are so badly mashed together that even humans are having problem understanding. There is one type that is quite easy, the jigsaw puzzle type where you just need to put the pictures together. It is quite simple and amazingly not annoying (to me that is). But if it can be countered, than all of this is indeed meaningless.

    There is another way, I notice that some forums implement this. Every first post by a new member, is not shown live immediately. It is reviewed by a moderator for that section before being approved to go live. This should stop the spam quite effectively........but will mean a lot of work for the moderators though.

    I agree with this idea. Have a capcha for people under a certain rep count, when you reach it the capcha is removed.

    It would definitely help, but if as Aphrodite mentioned that there are now ways to counter this, than it might not be enough to save us from the spammers.

  • If you look at the time frame of the spam, they are all really close, so perhaps it is indeed the attack of the bots.

    Some might not like this idea, but how about using an authentication process for posting if you do not have at least 1 silver medal, or 5 bronze medal, time been a member......or something like that.

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rekjl

Member since 13 Oct, 2013

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