lennaert's Recent Forum Activity

  • We always say it in office as Skirra (pronounced like Skipper) but most people say Seera or Sirra

    Origin story ?

  • But how to pronounce 'Scirra' is still a mystery

    I always thought like Scirra without the C; Sirra.

  • > The fact it only runs on android doesn't cut it for the more serious and devoted developers.

    >

    Are you talking about the Construct 3 editor, or games made in Construct 2/3, or multiplayer?

    The multiplayer object used in games.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'll add some to the positivism

    Tom

    A couple years ago I thought your presence here seemed rather useless (couldn't see your contribution to scirra).

    Now I've been gone and out most of the last 18 months, but man, you've stepped up.

    Nice forum presence and arranging a wildcards of things ... Nice work ^_^

    P.s. add a new blog occasionally (personal interest ones)

  • This thread brings back some memories ^_^

    A simple basic filter approach could be; solid interaction when the objects in question are on the same layer.

  • Make it work on ios and osx and lot more developers will try harder/longer to make working multiplayer projects.

    The fact it only runs on android doesn't cut it for the more serious and devoted developers.

    Also, for those interested, I added a topic on the suggestion system to expand the plugin with audio video capabilities.

    WebRTC's forte is audio/video/data streaming.

    I would say my only complaint is that you can't connect directly to another player without the signalling server. (Last I tried, unless it's been updated)

    The fact it didnt work on apple products was the biggest issue for me.

    Heck .. I even tried reverse engineering a bit of the plugin for apple and edge and spent several days on end to get it to work as it was intended, no luck there.

    Getting it to work in apps in the app store was one of the biggest necessities, which it couldn't deliver.

    This was a big let down for me and for the people requesting it or inquiring me to its potential.

    (not to mention the lack of support from scirra team for a viable solution )

    I helped dosens and dosens of devs with multiplayer issues, and only a handfull succeeded in making things that actually worked decently.

    The multiplayer object was everything but easy in regards to implementation compared to other plugins.

    imo the multiplayer object is perfect, even the signalling servers work great; but in the end, a lot of c2 devs were not able to work with it due to the level of insight required.

  • I don't think that any iDevice will be able run C3 since every browser in the app store is just a reskin of Safari (including Chrome), which doesn't have the technology required to run C3.

    Hmmm, could have thought up that one myself

    Thanks for the reply still

  • Got an ipad2 which is unwilling to load the editor.

    No feedback as to why either.

    Are there minimum requirements or something?

    Got the Latest iOS and running Chrome 57.0.2something

    ......

    Think I'll end up using the first year of C3 just to be able to export my 2 mobile games efficiently ......

    Assuming they get the exporter up and running decently .....

    Intelxdk, cocoon, and what not others have been sole focusing on the same export method scirra is now looking to include.... scirras skills are relatively new on that field ...

    For the exporter not to be in the beta yet could be a good indication that it may take some time before that actually decently works across ios, windows and android.

    I will definitely take a year subscription to try it out ... But only after having read lots of positive user feedback that it actually works across the popular mobile platforms.

    Something tells me it will be another year or so of scirra needing user feedback regarding this to get their material working decently .....

  • So, I took a couple hours to actually build something with this new web based editor.

    Apart from missing certain X,Y layer things, it went as smooth as thusfar possible.

    I did get a google memory error after clicking to download the exported html package .... did download the file, but the version in my browser was gone when reloading the page. Glad I saved it.

    Odd note: the splash screen reads Construct 2 ???

    Aanywaysz ....

    Play Star Bored here !

    The game itself is simple, a scroller type of game with a twist ....

    Nothing fancy, just some ship you can move around with the arrow keys and use spacebar to shoot enemies.

    It will also auto shoot when enemies are in range.

    You can use touch to position your ship if you like.

    All in all it the browser developing experience was ok, still missing some features; for beta testing Families would have been nice, and picking .....

    Anyway, I am curious as to actual exporting, will definitely try it out when it works in the Beta.

  • A bit amazed to not find anything that makes it stand out from Construct 2.

    I mean use wise, core components, game elements.

    Obviously;

    Apart from it running in an browser, and having an integrated export feature, there is nothing that makes it really stand out from its predecessors, game development wise. (yes the development flow might have become easier, but it makes no difference for experienced users)

    What I am seeing in the first 10 minutes of use, is construct 2 in a browser, without my ui preferences from my local 2 version.

    I would have expected to see something like 3d options and new objects ... taking the whole actual game development up a notch from 2d. Perhaps some inventory system or mini map options, new functionality from objects.

    This version 3 might make development mobile, but it does not add extra/new features I would have liked to see.

lennaert's avatar

lennaert

Early Adopter

Member since 8 Oct, 2013

Twitter
lennaert has 13 followers

Connect with lennaert

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x5
    Popular Game One of your games has over 1,000 players
  • Famous Game One of your games has over 10,000 players
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • RTFM Read the fabulous manual
  • x2
    Great Comment One of your comments gets 3 upvotes
  • Delicious Comment One of your comments gets 10 upvotes
  • Email Verified

Progress

25/44
How to earn trophies