Nutzaboutpoker's Recent Forum Activity

  • Hello,

    I am seeking an experienced pixel artist to redraw the art in a current C2 project. Candidate must be able to complete project within a week. There is only a small amount of art that needs done. Would like to hand-off .capx project and receive it back with new art in place. Please post your portfolio, rates, and contact information or send me a PM / email: . Thanks.

    -Mike

  • Don't hold your breath. That's all I'm gonna say.

    -Mike

  • Whoa! I spent about 30 minutes just starring at this, lol. Do you happen to have a link to the tools or a tutorial you used to create these effects?

    -Mike

  • I only use Construct 2 for Wii U games right now. Nintendo doesn't allow us to share sales figures but I can say that I've made about 50% of what I make from my full time yearly salary in only 6 months on the market. I currently have 4 games published with another 2 in various stages of publishing right now. I am forecasting making MORE than I make in my day job starting in 2015.

    But results do vary depending on the developer, games, and effort you put into promoting your brand.

    -Mike

  • Actually I found the solution. The XML that C2 spits out is missing most of the required icon tags that the App Loader looks for and will continue to give you an error unless you include those files and the tags that link to them.

    Just an FYI, Ashley might want to update it if he can so the end user doesn't have to do so much code editing.

    -Mike

  • Hello all,

    This is the first time I have tried to export and publish a project outside of Wii U. I set everything up on Apple's developer portal, downloaded all my signing keys and got everything working in Phonegap. When I go to upload my project to iTunes Connect via the Application Loader tool, I get several error messages regarding the icons and a 64-bit warning. Any ideas on how I edit these? I can't seem to open the file in XCode to edit them. Also, how do I change the launch screen from the Phonegap default?

    Sorry for all the questions, like I said, this is the first time I am exporting a project to something other than Wii U.

    Thanks in advance for your help.

    -Mike

    P.S. Here are the error messages I get in the Application Loader Tool:

    [attachment=0:3pw037j8][/attachment:3pw037j8]

  • Hello all,

    This is the first time I have tried to export and publish a project outside of Wii U. I set everything up on Apple's developer portal, downloaded all my signing keys and got everything working in Phonegap. When I go to upload my project to iTunes Connect via the Application Loader tool, I get several error messages regarding the icons and a 64-bit warning. Any ideas on how I edit these? I can't seem to open the file in XCode to edit them. Also, how do I change the launch screen from the Phonegap default?

    Sorry for all the questions, like I said, this is the first time I am exporting a project to something other than Wii U.

    Thanks in advance for your help.

    -Mike

    P.S. Here are the error messages I get in the Application Loader Tool:

    [attachment=0:3fxeia81][/attachment:3fxeia81]

  • Nevermind...

    -Mike

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  • Reach out to me when you get the chance, . Might have some concept art work for you in the new year.

    -Mike

  • I guess what I'm trying to see is just how complex of a project you can create.

    -Mike

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  • Do you have a portfolio of previous work I can see?

    What are your rates?

    -Mike

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Nutzaboutpoker

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