Nutzaboutpoker's Forum Posts

  • Hello,

    I'm trying to get the achievements working in my IDatXbox approved titles, but I can't seem to get anything to work. Is there anyone else working on something similar that can help me out?

    -Mike

  • Hello. Can anyone steer me in the direction of perhaps an example or a tutorial on top-down view water? I've been playing around with the Water WebGL effect and it doesn't seem to be what I'm looking for. I'm building a top-down view water racing game and need ideas on how to handle the water effects. Any help or suggestions would be greatly appreciated. Thanks in advance.

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  • Any progress on the addition of achievements to the plugin? I have a completed IDxfs@Xbox approved title that I have been sitting on and achievements are a requirement for certification.

    Last I heard about this was in September via the blog:

    We also intend to expand the capabilities of Construct's Xbox Live plugin in the near future to help cover IDxfs@Xbox games.

    ETA?

  • I have a game, I have an Xbox One dev kit (for awhile now...), and I have concept approval from Microsoft. All I need now is a plugin to support the required Xbox Live integration. Please, this can't come soon enough.

    -Mike

  • Hi guys! I made a simple plugin to show adds with Liming Xie "cordova-plugin-admobpro" which works fine with the new xdk version. The video is in spanish but with english subtitles!

    Subscribe to Construct videos now

    Does this work with iOS too?

    -Mike

  • Nutzaboutpoker - Sorry, I don't build for iOS at the moment. There are a few things that you could try that may work:

    First of all make sure you are optimising the game with crosswalk

    You could use an older version of XDK that you know works?

    Also are you using the IAP plugin because I know that that can sometimes cause problems when used with AdMob.

    Could you maybe attach the build log errors so I know what part is not working.

    Sorry if this isn't much help,

    Ross

    Yeah I'm trying to find the best way to publish to Android / iOS on the same version of XDK so I'm trying to get something working with version 3240.

    No IAP, just using ads to monetize.

    Gave AdMobPro a quick try and it builds great without errors - but doesn't display any test ads, so I'm trying to work through that now....

    Thanks for taking the time to respond.

    -Mike

  • admob still does not work with me, anyone can provide the plugin that he use with admob and working fine.?

    I used admob pro it worked for me dude.

    hi, can you please give me the link of admob pro.?

    and what is the version you use with Intel xdk, i use 3240 version the least version.?

    Link >> https://github.com/floatinghotpot/cordova-admob-pro

    Free version 2% commission

    Paid version 20$

    I use C2 227 with XDK 3240. good luck dude

    Note : I think admob pro is the best admob plugin for android & ios.

    So I've been having a ton of issues getting Cranberrys Admob to work with iOS - getting constant build errors.

    I gave AdmobPro a quick look and it seems to build correctly, but I'm not seeing any test ads. Other than adding the "cordova-plugin-admobpro" plugin, is there anything else I'm missing? Does the built-in AdMob plugin in C2 work or did I have to download and install a different one.

    Any help would be greatly welcome.

    -Mike

  • SaRaB - the 2% commission means that 2% of all your ad revenue goes to the developer.

    If you don't want this, these are my XDK settings, and the vanilla AdMob plugin from Scirra works with these;

    XDK Build 3240

    Optimise with Crosswalk checked

    Cordova CLI Version 5.4.1

    Minimum Android API - 7

    Target Android API - 23

    Crosswalk Runtime Embedded - 16

    Then I went Plugin Managment > Add Plugin > Third Party Plugin > then I added cordova-plugin-ad-admob

    and everything worked fine.

    Hope this helps

    What have you been using for iOS (if you publish to iOS)? I've tried using this plugin with iOS and it fails the build.

    Any help would be greatly appreciated.

    -Mike

  • 05/03/2016: Added link to POKER DICE SOLITAIRE FUTURE.

  • cranberrygame

    Any news about an update for iOS? Builds are failing because of the "cordova-plugin-ad-admob" plugin. I take it out and it builds perfectly.

    Any help would be great.

    -Mike

  • In Intel XDK you have to add Cranberrygame's Cordova lirbrary instead of Phonegap.

    https://github.com/cranberrygame/cordov ... -admob.git

    Have you had any luck using this with iOS? I get a build error when using the plugin - and when I remove it, the build is successful (which means its definitely this plugin). I already used it on 6 Android apps and it works great - now just hung up on iOS.

    -Mike

  • I can't really answer such questions on these forums because of the NDA I signed with Nintendo - however, I recently had to cancel a simple slot machine game made in C2 because it caused too many issues on Wii U. That same slot machine game runs perfect on a $40 prepaid Android phone. That should give you a little insight on how "well" C2 performs on Wii U. Beyond that I can't say more. Hopefully Nintendo "NX" will become a better machine than Wii U was - both performance wise and sales wise.

    -Mike

  • Hello all!

    Since several of my Wii U titles are years old now, I've decided to go through some of the early ones and port them to Android OS via Google Play. Here is the list of titles now available for FREE:

    BLOK DROP

    https://play.google.com/store/apps/details?id=com.rcmadiax.bd

    POKER DICE SOLITAIRE FUTURE

    https://play.google.com/store/apps/details?id=com.rcmadiax.pdsf

    SHUT THE BOX

    https://play.google.com/store/apps/details?id=com.rcmadiax.stb

    SPIKEY WALLS

    https://play.google.com/store/apps/details?id=com.rcmadiax.sw

    TOSS N GO

    https://play.google.com/store/apps/details?id=com.rcmadiax.tossngo

    Again these are all FREE and compatible with Android OS 4.0 and up, so please give them a download when you get a chance.

    Thanks!

    -Mike

    EDIT (05/03/2016): Added link for POKER DICE SOLITAIRE FUTURE.

  • We are permitted to export and publish this game to stores such as Google Play, App Store, etc correct? I seen you said "Yes" on another game of yours but just wanted to make sure.

    Thanks in advance,

    -Mike

  • In Intel XDK you have to add Cranberrygame's Cordova lirbrary instead of Phonegap.

    https://github.com/cranberrygame/cordov ... -admob.git

    Thanks - this is exactly what I needed. I'll be sure to write up a tutorial once I have successfully publish my first Android app for the others that might be running into this issue.

    -Mike