We are officially out of the prototype stage for the most part! There will be ongoing tests as we delve further into development but the core foundation for the game play systems and structure is pretty solid already. Feels good to play and the controls are tight, the game is unique and blends some awesome games like Metroid, Megaman, Blaster Master and Metal Slug into something new with a deeper narrative than those games.
I'm beginning to think about testing 2 player local Coop modes and local battles and eventually have an online mode that's fully featured with customization, boss rush, challenges and 4 player + battles. Probably will be released as free DLC a few months after the release of GunnSwitch.
I cant wait to have some of you play it in the new year and test it out. We want to showcase what Construct 2 can do, our goal is using physics, effects, particles,scaling and smooth camera panning, multiple paralaxing layers, 1080 HD graphics, and more all running at 60 fps on middle end PCs and up.