lionz's Recent Forum Activity

  • Web storage is redundant now and just the name for the old version of local storage. If it has cleared when it loads I think it isn't working correctly, it should save data. I might have to make a capx to check but as I recall the browser data is still stored on preview. To clarify, local storage is game data, usually 'keys' stored locally in browser data.

  • That's just for display purposes in a menu but yes I guess so, text can display broadsword.level. The variables will be whatever you need for the gameplay, if the damage and strength both matter to the gameplay then you will need them. The text can be displayed in one or separate textboxes depending on how you want your inventory to look.

  • Broadsword has a 'level' instance variable. Character has a 'level' instance variable. On Broadsword created, Broadsword.level = Character.level.

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  • You should be able to check if it's working correctly with preview.

  • Nice! Anything inspired by Earthworm Jim should be goooood

  • haha nice! I'm working on something similar to this at the moment, I suck at art though so only the mechanics are in

  • Looks interesting...is it a point and click adventure?

  • Trigger once condition!

  • In general to zoom you modify 'scale'. I guess you could make it by having anything that the scope is overlapping move to a specific layer, and modify that layer's scale.

  • Nice, I thought it was possible. For some reason when I added an obstacle for one object it was making it an obstacle for another object. I think it was the point at which i was rebuilding the obstacle map that was the problem in the end.

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    > Your tone is offensive.

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    > End of discussion.

    >

    There was never any discussion, you have just come on here announcing opinions as though they are facts. People will do this, people will do that. Jumping in, questioning the business sense, then jumping out, dismissing any response. It doesn't make for a fantastic discussion. Also as soon as I started responding you wanted to end the discussion right away. I was just asking where you're getting your fake statistics from such as the following claims:

    "Many people considering C3 will not have a license to upgrade so you are focusing on a small base of customers."

    "I can tell you that very few people will pay $99 a year for a subscription."

    Also many of the things you're worried about they have already confirmed. The pricing is not going to change. They are going to be continuing with support for Construct 2.

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    > >

    > > Take care of your customer base that feeds you every day I say!

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    > They are, it's $49 for a year when you upgrade. That's the price you wanted. Then after a year you can decide if it's worth paying $99.

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    Many people considering C3 will not have a license to upgrade so you are focusing on a small base of customers.

    Have a great day!

    Construct 2 owners are a small base of customers. Can you link me to where you are finding these fake facts?

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lionz

Member since 5 Aug, 2013

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